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angusj

Image32 - 2D graphics library (open source freeware)

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Image32 is a 2D graphics library written entirely in Delphi Pascal.

It provides an extensive range of image manipulation functions and includes a polygon renderer that supports a wide range of filling options.

 

SimpleLayers.thumb.png.d60563d54908ff22672c7162644967d1.png

Documentation:

http://www.angusj.com/delphi/image32/Docs/_Body.htm

 

Examples:

http://www.angusj.com/delphi/image32/Docs/Examples.htm

 

Download:

https://sourceforge.net/projects/image32/

 

 

 

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28 minutes ago, RCrandall said:

Very cool!  I love Image32 and have been using it for many years.

 

Rob Crandall

Hi Rob. I suspect you're mixing up Image32 with Graphics32. 😜.

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25 minutes ago, angusj said:

Hi Rob. I suspect you're mixing up Image32 with Graphics32. 😜.

I think he speaks from a point on timespace in a distant future.

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I liked the Vectorize demo, but it seems that saving the monochrome image to SVG is not finished yet. Or did I miss something?

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1 minute ago, timfrost said:

I liked the Vectorize demo, but it seems that saving the monochrome image to SVG is not finished yet. Or did I miss something?

Hi Tim. Yeah, writing to SVG is currently barely functional (unlike reading them). Also, you can't do it the way you write/save images of other formats. There is an SVG writing demo, but it's very primative. I think for the foreseeable future is best to consider SVG as read only.

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18 minutes ago, Rollo62 said:

I think he speaks from a point on timespace in a distant future.

😁

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Yes, I got Graphics32 and TImage32 mixed up but only because I have looked at TImage frequently over time too, and the demo graphics were instantly recognizable.  It sucks getting old though.  My unreserved apologies for the mistake.

 

Rob Crandall

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Wow, this looks really good - and I have a use for it - in FinalBuilder we use a very old version of ImageEn to do image manipulation (resize, rotate, flip, mirror, convert file type etc) - unfortunately ImageEn is tied to the vcl so won't run in a docker container - I'm defintely going to try this. 

 

Pity it's not hosted on Github - would make forking, pull request etc so much easier 😉

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9 hours ago, Vincent Parrett said:

Pity it's not hosted on Github - would make forking, pull request etc so much easier 😉

He's one of the guys who tries to prevent Sourceforge from dying ;)
Admittedly I forgot my SF password, since I haven't logged in for years.

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10 hours ago, RCrandall said:

 My unreserved apologies for the mistake.

No worries Rob. Judging by the number of 'likes' etc I'm getting I suspect a few others have made the same mistake. Keep it up! 😜

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2 hours ago, luebbe said:

He's one of the guys who tries to prevent Sourceforge from dying 😉
Admittedly I forgot my SF password, since I haven't logged in for years.

I see SF is using git now.. that's a plus - but that site hurts my eyes with a bunch of other irrelevant rubbish on each page - won't be signing up (can't remember if I ever did before)  

Edited by Vincent Parrett
typo

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16 minutes ago, Vincent Parrett said:

I see SF is using git now.. that's a plus - but that site hurts my with a bunch of other irrelevant rubbish on each page - won't be signing up (can't remember if I ever did before)  

I started my open source life on SF and contributed quite a lot to TortoiseSVN there.

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4 minutes ago, luebbe said:

I started my open source life on SF and contributed quite a lot to TortoiseSVN there.

I started with open source back on Compuserve, before the Internet existed.

My first PC had Z80A CPU, CP/M OS plus dual 5.25" floppies.

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My first PC as well.

Well, technically - the Memotech MTX512 belonged to my dad, but guess who used it the most?

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12 hours ago, Vincent Parrett said:

Pity it's not hosted on Github - would make forking, pull request etc so much easier 😉

Only actual if there ARE pull requests... which is just a few %s of overall users.

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1 hour ago, Fr0sT.Brutal said:

Only actual if there ARE pull requests... which is just a few %s of overall users.

Yes, well that can be an issue on some projects - people ask for all sorts of things, when I don't have time I'll slap a `PR Invited` label on it and then... nothing - I guess the feature wasn't that important. 

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1 hour ago, Vincent Parrett said:

Yes, well that can be an issue on some projects - people ask for all sorts of things, when I don't have time I'll slap a `PR Invited` label on it and then... nothing - I guess the feature wasn't that important. 

Huh. I guess we all do such kind of things for requests we're not interested in. But the real PR rarely follow - more probable for libs (people using them a priori know the language and techs and have dev&build workflow ready) and less for apps (hey, I just came for a tool and don't care what language it's written in, am I supposed to learn COBOL and TCL and tons of other stuff to implement what I request?!)

Edited by Fr0sT.Brutal

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On 8/16/2021 at 9:33 PM, angusj said:

Hi Rob. I suspect you're mixing up Image32 with Graphics32. 😜.

Angus, I remember your name since the graphics32 newsgroup ages ;)

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6 hours ago, angusj said:

My first PC had Z80A CPU ...

We have this nice CPU in common, but I wouldn't call it a PC at all :classic_biggrin:

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6 hours ago, angusj said:

My first PC had Z80A CPU, CP/M OS plus dual 5.25" floppies

And mine too. North Star Horizon in a wooden case. I still have it.

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4 hours ago, Lars Fosdal said:

My first PC as well.

Well, technically - the Memotech MTX512 belonged to my dad, but guess who used it the most?

OK, if we're comparing age....

My first computer was an Imsai 8080 , though by the time I got TP 1.0 for Z80, I was running a Z80 with bank-switched RAM. I still have my TP 1.0 manual, by the way.

Insert link doesn't seem to be working, so: https://en.wikipedia.org/wiki/IMSAI_8080

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On 8/16/2021 at 8:37 PM, luebbe said:

Additional Info: SVGIconImageList has a wrapper for Image32, so Image32 can be used as one of four rendering engines for SVG icons. Since it proved to be the best of the four, @Carlo Barazzetta has made it the default.

See: https://github.com/EtheaDev/SVGIconImageList

Just tried the Image32's SVG viewer, the rendering result is almost perfect in my eyes! You've done a great job Angus!

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