MariuszJ
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Posts posted by MariuszJ
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I open
graphics32-master\Examples\Transformation\Transform\MainUnit.dfm
and see
object Src: TImage32
which means that component was put on the form, so had had to be installed as a component first.
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As an alternative one can install WINE on linux to be able to open windows apps with it.
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Running examples requires installing components.
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I do not want to mess with installing the components
https://graphics32.github.io/Docs/_Body.htm
as I just need one transformation: rectangle to perspective quadrangle. So what I need is someone to tell me which procedure to use an which unit to declare in uses section. I will create Tbitmap32 dynamically. I shall also need help on detecting and convert 24 to 32 bitmap and vice versa .
need help with graphics32 library
in General Help
Posted
I've already done it. There is not a single procedure to transform. There are several of them nested, probably four. The main one calls the next one and the fourth one (transform) is declared in another module. I don't have time to play with that puzzle. The modules have several thousand lines.