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Everything posted by JeanCremers
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i have this code, but it does not catch the filename 'Duo Canopée play Ständchen by Franz Schubert on a 1968 D. Friederich Guitar & Violoncello.webm', why not??? #define DIACRITIC_COUNT 10 static const WideChar diacritics[DIACRITIC_COUNT] = { L'á', L'à', L'â', L'ä', L'ã', L'å', L'é', L'è', L'ê', L'ë', }; static const WideChar replacements[DIACRITIC_COUNT] = { L'a', L'a', L'a', L'a', L'a', L'a', L'e', L'e', L'e', L'e', }; if(FindFirst(dir + L"\\*.*", faAnyFile, sr) == 0) { do { if(!(sr.Attr & faDirectory)) { String newName = sr.Name; bool changed = false; for(int i = 1; i <= newName.Length(); i++) { WideChar ch = newName; for (int j = 0; j < DIACRITIC_COUNT; j++) { if(ch == diacritics[j]) { newName = replacements[j]; changed = true; } } } if(changed) { TListItem* item = ListView1->Items->Add(); item->Caption = sr.Name; item->SubItems->Add(newName); } } } while(FindNext(sr) == 0); FindClose(sr); }
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I didn't see your question about the numeric values. The é = 101 and the ä = 116. The corresponding chars in my diacritics table are 233 and 228 though. i tried changing them with if (newName[i] == 101 || newName[i] == 116) { newName[i] = (newName[i] == 101 ? 'e' : 'a'); OutputDebugStringW(newName.c_str()); changed = true; } But i get: Debug Output: Duo Canope´e play Sta¨ndchen by Franz Schubert on a 1968 D. Friederich Guitar & Violoncello.webm Process diacritics.exe (2792)
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But how can R.Name be 'Duo Canopée play Ständchen by Franz Schubert on a 1968 D. Friederich Guitar & Violoncello.webm' and widechar W = R.Name[10] a plain e? Yes i was using [ blocks ], thanks.
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the forum does not display the code correctly, i have to use spaces in the bracket like newName[ i ] Forgot to say, other files with diacritics are catched, just this particular one is not. Duo Canopée play Ständchen by Franz Schubert on a 1968 D. Friederich Guitar & Violoncello.webm If i put this in the findfirst/next loop R.Name is still the original but ch becomes plain 'e' if (R.Name.Pos("Duo Canop")) { WideChar ch = R.Name[10]; }
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You are right, it was a my fault, i did not test it properly, the file is catched with plain RTL functions, only that file is never having detected to have diacritics, never gets added to the listview. const int DIACRITIC_COUNT = 29; static const WideChar diacritics[DIACRITIC_COUNT] = { L'á', L'à', L'â', L'ä', L'ã', L'å', L'é', L'è', L'ê', L'ë', L'í', L'ì', L'î', L'ï', L'ó', L'ò', L'ô', L'ö', L'õ', L'ú', L'ù', L'û', L'ü', L'ý', L'ÿ', L'ñ', L'ç', L'Ñ' }; static const WideChar replacements[DIACRITIC_COUNT] = { L'a', L'a', L'a', L'a', L'a', L'a', L'e', L'e', L'e', L'e', L'i', L'i', L'i', L'i', L'o', L'o', L'o', L'o', L'o', L'u', L'u', L'u', L'u', L'y', L'y', L'n', L'c', L'N' }; if (FindFirst(dir + "\\*.*", faAnyFile, R) == 0) do if(!(R.Attr & faDirectory)) { String newName = R.Name; bool changed = false; for(int i = 1; i <= newName.Length(); i++) for (int j = 0; j < DIACRITIC_COUNT; j++) { if(newName == diacritics[j]) { newName = replacements[j]; changed = true; } } if(changed) { TListItem* item = ListView1->Items->Add(); item->Caption = R.Name; item->SubItems->Add(newName); } } while (FindNext(R) == 0); FindClose(R);
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Hi Remy, the files i mention really did not show up using the RTL ones. Off course i would prefer that. And using the debugger i got strange names like Canope´e play Sta¨ndchen.
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The debugger displays the name like Debug Output: Duo Canope´e play Sta¨ndchen by Franz Schubert on a 1968 D. Friederich Guitar & Violoncello.webm How do i catch these so i can rename them? Edit, had to use the windows FindFirstFileW to get it right. Ps, I have used c++builder 12 in the past, this one is real shitty. FindFile/Next not working properly. Properties not surviving oncreate(), i had a crash that trashed my source completely, mwooooooh. I'm not gonna port my main app to this version.
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damn, it should be, newName [ i ]
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it should read newName [ i ] = replacements[j]; but the board does not let me change that.
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Ok, so one prog does for instance HWND hwnd = FindWindow(NULL, "myprog"); if (hwnd) SendMessage(hwnd, WM_USER, 0, 0); And what exactly should the other prog do? I have this, but it's not working. in form constructor Application->HookMainWindow(&AppHook); bool __fastcall TMainForm::AppHook(TMessage &Message) { if (Message.Msg == WM_USER) { Application->MessageBox("", "", MB_OK); return true; } return false; } But i'm not getting any msg there. Thanks.
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communicate between 2 progs with sendmessage.
JeanCremers replied to JeanCremers's topic in Windows API
Thanks a bunch again Remy, i've got it working like a charm. -
communicate between 2 progs with sendmessage.
JeanCremers replied to JeanCremers's topic in Windows API
Thanks Remy. I'm getting EOSError 'System Error. Code 1411, Class does not exist.' This is c++builder 6 🙂 Edit, i also tried void __fastcall TAstroClockMainForm::ApplicationEvents1Message(tagMSG &Msg, bool &Handled) { if (Msg.message == WM_APP) Application->MessageBox("", "", MB_OK); } and HWND hwnd = FindWindow("TAstroclockMainForm", NULL); if (hwnd) SendMessage(hwnd, WM_APP, 0, 0); -
So i thought 0.1 was representable in floating point, obviously not. How do i use IsZero() or SameValue in a situation like this. updownbuttonclick(TObject *Sender, TUDBtnType Button) { value += (Button == btNext ? 0.1 : -0.1); } What i'm doing now is convert value to a string and then back to fp, this eliminates the cumulative rounding error. How to tackle this with one of those math functions? Thanks.
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Can't do, i need type double, its for a script language and it has no currency type, but it has double. And this works for my needs.
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I'm ok with my current solution, it does what i need it to do.
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ps, it's not only meant for doing 0.1 , it should also handle other values.
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I'm doing something like this, for my purposes it works fine. double r = 0.1, inc = 0.1; String S; for (int i = 0; i < 80; i++) { S = FloatToStr(r); r = StrToFloat(S) + inc; ListBox1->Items->Add(S);
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Why not use a string? FloatToStr(0.1) always makes "0.1", so it avoids the rounding error.
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🙂 Thanks. I tried the multiply/divide trick, but not with 10 but with 100000 and ran into similar problems. Converting to a string and back to a float at least seems to work against the cumulative issue.
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Hello, I found a strange complier/linker bug. I'm still using bcb 6 but i thought i'd check with c++builder 10.4 and lo and behold, there's the same bug. Look at the image, it says it all, the result should be zero but it's not. You can see the result in the caption, it's always this number 2.77etc E-17. I've also seen it happen with 10 - 0.1 giving 9.911111 or something. Man i feel bad, i made my life's work with this. Please try this yourself.
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Duh, i thought 0.1 was representable in FP. Thanks, now i don't have to worry myself to death anymore.
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Hm, after reading your links i'm not so sure anymore. But i do get 0.1 - 0.1 = 0 most of the time, only sometimes not.
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Hi Folks, Is there a version of indy which can be installed on borland c++builder 6 that can use a newer protocol version, and the newer ssleay32.dll and libeay32.dll? I get a protocol error with the old dll and the newer from https://indy.fulgan.com/SSL/. refuse to load.
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update indy to use tls 1.2 in c++builder 6?
JeanCremers replied to JeanCremers's topic in General Help
Proud to say I have been an official borland betatester for a short while, around c++builder 1 that was, even got a thanks for my report. Till next time 🙂 -
update indy to use tls 1.2 in c++builder 6?
JeanCremers replied to JeanCremers's topic in General Help
It's working great Remy. A progressbar on the testapp to show download progress! Your name already was in the credits and again you contributed to my program, many thanks again. Good old TeamB, i miss those times, Kent Reisdorph and all.. Does it still exist? ps, void __fastcall OnWorkHandler(void *AData, TObject *ASender, TWorkMode AWorkMode, __int64 AWorkCount) should be: void __fastcall OnWorkHandler(TObject *ASender, TWorkMode AWorkMode, __int64 AWorkCount)