Jump to content

Search the Community

Showing results for tags 'tpaintbox'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Delphi Questions and Answers
    • Algorithms, Data Structures and Class Design
    • VCL
    • FMX
    • RTL and Delphi Object Pascal
    • Databases
    • Network, Cloud and Web
    • Windows API
    • Cross-platform
    • Delphi IDE and APIs
    • General Help
    • Delphi Third-Party
  • C++Builder Questions and Answers
    • General Help
  • General Discussions
    • Embarcadero Lounge
    • Tips / Blogs / Tutorials / Videos
    • Job Opportunities / Coder for Hire
    • I made this
  • Software Development
    • Project Planning and -Management
    • Software Testing and Quality Assurance
  • Community
    • Community Management

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Delphi-Version

Found 1 result

  1. Delphi 11 - Windows 64 bits I am trying to draw various things in a TPaintBox using TDirect2D. I need to constantly update what's drawn inside. Unfortunately, my TPaintBox is flickering when I'm modifying it. I reproduced my problem in a small simpler project. .dfm: object FormMain: TFormMain Left = 0 Top = 0 Caption = 'FormMain' ClientHeight = 968 ClientWidth = 1470 Color = clBtnFace Font.Charset = DEFAULT_CHARSET Font.Color = clWindowText Font.Height = -12 Font.Name = 'Segoe UI' Font.Style = [] TextHeight = 15 object PaintBox: TPaintBox AlignWithMargins = True Left = 20 Top = 20 Width = 1389 Height = 928 Margins.Left = 20 Margins.Top = 20 Margins.Right = 20 Margins.Bottom = 20 Align = alLeft OnMouseMove = PaintBoxMouseMove OnPaint = PaintBoxPaint end end .pas: unit Main; interface uses Winapi.Windows, Winapi.Messages, System.SysUtils, System.Variants, System.Classes, Vcl.Graphics, Vcl.Controls, Vcl.Forms, Vcl.Dialogs, Vcl.ExtCtrls; type TFormMain = class(TForm) PaintBox: TPaintBox; procedure PaintBoxMouseMove(Sender: TObject; Shift: TShiftState; X, Y: Integer); procedure PaintBoxPaint(Sender: TObject); private { Déclarations privées } Index: Integer; public { Déclarations publiques } end; var FormMain: TFormMain; implementation uses Vcl.Direct2D, Winapi.D2D1; {$R *.dfm} procedure TFormMain.PaintBoxMouseMove(Sender: TObject; Shift: TShiftState; X, Y: Integer); begin PaintBox.Invalidate(); end; procedure TFormMain.PaintBoxPaint(Sender: TObject); var LCanvas: TDirect2DCanvas; Poly: array of TPoint; begin LCanvas := TDirect2DCanvas.Create(PaintBox.Canvas, ClientRect); LCanvas.RenderTarget.SetAntialiasMode(D2D1_ANTIALIAS_MODE_PER_PRIMITIVE); LCanvas.BeginDraw; try { Drawing goes here } LCanvas.Pen.Color := clRed; LCanvas.Brush.Color := clNone; LCanvas.Pen.Width := 5; SetLength(Poly, 4); Poly[0] := Point(LCanvas.Pen.Width div 2 + Index, LCanvas.Pen.Width div 2 + Index); Poly[1] := Point(PaintBox.Width - LCanvas.Pen.Width, LCanvas.Pen.Width div 2); Poly[2] := Point(PaintBox.Width - LCanvas.Pen.Width, PaintBox.Height - LCanvas.Pen.Width); Poly[3] := Point(LCanvas.Pen.Width div 2, PaintBox.Height - LCanvas.Pen.Width); LCanvas.Polygon(Poly); inc(Index); LCanvas.MoveTo(10, 10); LCanvas.LineTo(PaintBox.Width - 10 - LCanvas.Pen.Width, PaintBox.Height - 10 - LCanvas.Pen.Width); finally LCanvas.EndDraw; LCanvas.Free; end; end; end. Putting the form's double buffered property to true stops the flickering. But if I put the TPaintBox inside a TPanel (whose double buffered property is also set to true), it starts flickering again, which makes me think there is another problem. I have also tried putting my TPaintBox in a frame, and adding that frame to my form (either by interface, or dynamically, and neither worked).
×