kaarigar
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I emailed Embarcadero support for this matter and this is the terse reply I received: Please note that download via EDN page is limited to those who have active maintenance on their license. If your license has no maintenance then you won't be able to download this product. Kindly contact your renewals@idera.com Closing this case for now. Once renewed, kindly submit a new case via www.embarcadero.com/support I am now really at a loss on how to get the ISO for current and past versions.
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Unfortunately, I am also in the same boat - my subscription has expired and I am not able to download any product from the portal. Fortunately I had the web installer for Athens, but unfortunately it fails to install anything because the GetIt and potentially other servers are down. Now I am searching for the alternate download link for Athens ISO but no luck so far.
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Thanks you!
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I am using TListBox to present text strings. However I am not able to find how to group the items shown in the TListBox at run time. I have set the GroupingKind property to Grouped but I can't find any methods to group items. And also how to have the horizontal scrolling? I am setting the TListBox.ShowScrollBars to true but that has no effect. I am using latest Delphi 11.3 with the patch applied and the target platform is Andoid + Windows. Thank you!
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Hi Vincent, thanks for your response. I will check out the Tom Dannert's version. There are also some other versions in circulation that are based on RaySoftware's and claim to be bug free. However, my interest in is *creating* animated GIF in Firemonkey for all platforms supported.
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Thanks for pointing this out. It's a GIF reader that supports reading and displaying animated GIF. Perhaps I can see if I can write a GIF writer based on this.
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I don't know about the proprietary license for GIF - the web is full of GIFs and now there are open source libraries to create and manage them. I want to save the animation to a file - so I thought animated GIF may be a simplest way of doing so. The movie format MP4 would also do, but I thought that would be computationally more intensive. Basically any format that can play animation is acceptable for my application. Thank you.
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Is it possible to create animated GIF using FireMonkey? I have a set of images using which I want to create an animated GIF. Can someone point me to any component or a library that generates animated GIF in FireMonkey? Yhanks!
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How to compile against ASM versions of System unit code?
kaarigar replied to kaarigar's topic in RTL and Delphi Object Pascal
Yes! I misinterpreted that the conditional compile was for x64. My bad. -
How to compile against ASM versions of System unit code?
kaarigar replied to kaarigar's topic in RTL and Delphi Object Pascal
Yes, my mistake in asking mixing up X86 code with x64. It's not really any performance issue that I have run into as such - it's that my application repeated search on strings inside a loop - and depending upon situation, there could be billions of computationally generated strings. I was checking that sure that the Pos function that gets called repeatedly is efficient. -
How to compile against ASM versions of System unit code?
kaarigar replied to kaarigar's topic in RTL and Delphi Object Pascal
Thank you for your response. No, I don't have any proof, nor do I know any assembly to even look for any proof or done any benchmarks. I was assuming that the the presence of the ASM blocks would indicate that it's purpose was to make code more efficient in terms of execution. -
How to compile against ASM versions of System unit code?
kaarigar replied to kaarigar's topic in RTL and Delphi Object Pascal
I am compiling for Win64 target in Delphi Alexandria with latest update/patch. The intention is to have faster code with the help of assembly code, but I am not sure if that's what is achievable with what I am attempting. -
How to compile against ASM versions of System unit code?
kaarigar posted a topic in RTL and Delphi Object Pascal
The System unit has various conditional compile flags etc. One of them is PUREPASCAL define that I want to undefine so that ASM versions of the System functions would be compiled. I am specifically interested in the Pos function. The PUREPASCAL gets defined at the beginning as {$IF defined(CPUX86) and defined(ASSEMBLER)} {$DEFINE X86ASMRTL} {$ELSE} {$DEFINE PUREPASCAL} {$ENDIF} How can I ensure that the PUREPASCAL doesn't get defined? I have tried and define CPUX86 and ASSEMBLER defines, but that doesn't seem to work. Does this require modifying the System unit? Any help is greatly appreciated. -
Thanks for your suggestion. I couldn't really figure out how to ignore (or discard) the first change after MouseDown event - the TArcDial jumps to the new angle right away. Instead I was able to implement this suggested logic on TImageControl and rotate the image as desired. This is very light weight with just a few lines of code and does what I need. Thanks!
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I am in need of a rotary dial control to let user choose some alphabetical values. Basically, I need a user to rotate the dial to choose a letter from alphabet. I am using TArcDial and it does its job with the help of Tracking := True, and setting appropriate ValueRange property, user can smoothly turn the dial and select an alphabet letter. However, it has one strange behavior. Whenever the ArcDial is clicked or touched (on mobile device), the Arc Dial value changes its value to where it was clicked or touched. (You can see this behavior in the ActionsDemo sample.) This results in an annoying behavior that whenever user touches the dial, the alphabet jumps from its current value to another value which is not sequentially next or previous letter. Perhaps this is by design, but my questions is is there a way to work around this, or is there a better way of doing what I want to achieve? Thank you!