Jump to content

alank2

Members
  • Content Count

    115
  • Joined

  • Last visited

  • Days Won

    1

Posts posted by alank2


  1. I've been using:

     

    unsigned char data[]={
    255,216,255,225,7,132,69,120,105,102,0,0,77,77,0,42,0,0,0,8,0,12,1,0,0,3,0,0,0,1,1,144,0,0,1,1,0,3,0,0,0,1,1,11,0,0,1,2,0,3,0,0,0,3,0,0,0,158,1,6,0,3,0,0,0,1,0,2,0,0,1,18,0,3,0,0,0,1,0,1,0,0,1,21,0,3,0,0,0,1,0,3,0,0,1,26,0,5,0,0,0,1,0,0,0,164,1,27,
    0,5,0,0,0,1,0,0,0,172,1,40,0,3,0,0,0,1,0,2,0,0,1,49,0,2,0,0,0,31,0,0,0,180,1,50,0,2,0,0,0,20,0,0,0,211,135,105,0,4,0,0,0,1,0,0,0,232,0,0,1,32,0,8,0,8,0,8,0,10,252,128,0,0,39,16,0,10,252,128,0,0,39,16,65,100,111,98,101,32,80,104,111,116,111,115,104,

    ...

    };

     

    But it is a large amount of data and I wonder if there is a better way?

     


  2. I am trying to get the programdata folder.  I've been using:

     

    cppbuilder 10.3.3

    LPITEMIDLIST pidl

    SHGetSpecialFolderLocation(NULL, CSIDL_COMMON_APPDATA, &pidl)

    SHGetPathFromIDListW(pidl, APath)

     

    This works fine in a VCL application, but a FireMonkey application, none of it is recognized.

     

    I tried to include <shlobj_core.h>, but this gives 1500+ warnings about the below and then fails.

     

    [bcc32 Warning] shobjidl_core.h(26477): W8026 Functions with exception specifications are not expanded inline
      Full parser context
        mycode.cpp(33): #include c:\program files (x86)\embarcadero\studio\20.0\include\windows\sdk\shlobj_core.h
        shlobj_core.h(86): #include c:\program files (x86)\embarcadero\studio\20.0\include\windows\sdk\shobjidl_core.h
        shobjidl_core.h(26477): decision to instantiate: ACTIVATEOPTIONS |(ACTIVATEOPTIONS,ACTIVATEOPTIONS) throw()
        --- Resetting parser context for instantiation...

     

    I was using this function because this code has to run on some older compilers, but if I can't get it to work I can use something else.

     


  3. 6 hours ago, Roger Cigol said:

    To make sure we understand what you are trying to do. You are trying to use the DEF file to specify to the linker which functions to export (and the names of the functions you want them exported as).   <can you confirm this, please?>

    Yes, that is exactly what I am trying to do.

     

    >Can you confirm that you are using the clang32 compiler for your 32bit code  (if not then first thing to try is to use the clang32 compiler - maybe it's name mangling will be the same as the clang64 (I haven't checked this)).

     

    I am using the classic compiler, I just have more experience with it so I stick with it.  I would think the clang compiler would still mangle/underscore the names for 32-bit code.

     


  4. 2 hours ago, David Heffernan said:

    Doesn't

    EXPORTS
      CCfgClassNew

    work?

    No, it comes up with an error:

    [ilink32 Warning] Warning: Attempt to export non-public symbol 'CCfgClassNew'

    The problem is that 32-bit mangles the name with an underscore and 64-bit does not, which is why I am using the DEF file to unmangle the 32-bit version of the DLL so it and the 64-bit version have consistent names.

     

    ALSO, one more odd thing.  if the DEF file changes in any way, this error is produced when trying to build:

    [ilink32 Error] Invalid command line switch for "ilink32". Parameter "ItemSpec" cannot be null.

     

    The way to fix it is to remove the DEF file and add the DEF file back again, then it will build without the error.

     


  5. Everyone, maybe I should have specified C++Builder.  The DEF files are for compiling two different versions, 32-bit and 64-bit DLL's.

     

    32-bit version top two lines:

     

    EXPORTS
      CCfgClassNew=_CCfgClassNew

     

    64-bit version top two lines:

    EXPORTS
      CCfgClassNew=CCfgClassNew

     

    The 64-bit lacks the underscore, my goal here being to produce a DLL that uses the same name for the function no matter whether it is 32-bit or 64-bit.  I want to access it as CCfgClassNew either way.

     

    Maybe there is no way to do this in a DEF file and I have to do different projects.


  6. I still have some projects in the old bcb6 that I need to compile sometimes.  One thing I noticed is that if I create a new win32 console mode application, it doesn't let me replace main;

     

    int main(int argc, char* argv[])

     

    With wmain:

     

    int wmain(int argc, wchar_t* argv[])

     

    In cppb10 there is an option _TCHAR maps to where you can select char or wchar_t and this seems to clue the linker in to look for main or wmain.  Is there an equivalent option for bcb6? (for anyone who remembers this old compiler!)

     

    I tried looking in the compiler/linker settings, but I am missing it or it doesn't exist.

     


  7. I have a C++ Builder service application that uses a timer TProcess to do something every 60 seconds.  The "something" was processing some data and making a SQL call.  I was accessing one of the query columns outside of a try catch block and it was throwing an exception because I was accessing it as an integer and it was a bit type and needed to be accessed as a boolean.  I get the error and how to fix it, but I am trying to troubleshoot how to stop the exception from being unhandled at a higher lever then leaving the service in a stuck state.

     

    
      try
        {
          while (!Terminated || !TProcess->Enabled) //do not quit if process is running until it is finished
            {
              ServiceThread->ProcessRequests(true);
              Sleep(250);
            }
        }
      catch(Exception &exception)
        {
          log1.Logf(L"ERROR: %s (main loop)", exception.Message.w_str());
        }
    
    

     

    At first I just had what was in the try block above on its own.  Then I wrapped it in the try block and expected that this would catch the exception and at least log it.  What I don't understand is why the above did not catch the exception.  I repeated the test and it still hung with no log message.  When I moved the code that accesses the SQL field into its own try catch block with logging, it did log the error related to the issue.


  8. Thanks for the tips - I'll take a look at the two pas files and see if anything jumps out.

     

    >You might also try tracing through the different messages passed during the handshaking to see where it dies.

     

    I'm not sure how to do this exactly.  Could I attach the .pas to my project and then set some breakpoints?

     

    >Are your two environments running the Windows Server version?  

     

    They say they are the same, but I have to think there is something different.

     

    I appreciate the help!

×