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Dave Nottage

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Posts posted by Dave Nottage


  1. 1 hour ago, rvk said:

    No, unfortunately TWebBrowser.Document isn't available for FMX.

    There is no Document property, however there is a way of accessing the underlying web view (ICoreWebView2 on Windows, JWebView on Android and WKWebView on macOS/iOS), e.g. on Android:

    var
      LWebView: JWebView;
    begin
      if Supports(WebBrowser1, JWebView, LWebView) then
        // Do something with LWebView
    end;

    That said, as time goes on the underlying web view (on all platforms) has had direct access to HTML removed, so it has become necessary to execute JavaScript to achieve the same thing. Unfortunately, TWebBrowser has only EvaluateJavascript, which does not support returning a result, so it's necessary to use the technique above to achieve this, as I've done in the WebBrowserExt feature in Kastri (demo here). Using TWebBrowserExt, ExecuteJavaScript could be called with cJavaScriptGetPageContents (from the DW.JavaScript unit), thus:
     

    unit Unit1;
    
    interface
    
    uses
      System.SysUtils, System.Types, System.UITypes, System.Classes, System.Variants,
      FMX.Types, FMX.Controls, FMX.Forms, FMX.Graphics, FMX.Dialogs, FMX.WebBrowser, FMX.Controls.Presentation, FMX.StdCtrls,
      DW.WebBrowserExt;
    
    type
      TForm1 = class(TForm)
        WebBrowser1: TWebBrowser;
        Button1: TButton;
        procedure Button1Click(Sender: TObject);
        procedure WebBrowser1DidFinishLoad(ASender: TObject);
      private
        FWebBrowserExt: TWebBrowserExt;
      public
        constructor Create(AOwner: TComponent); override;
      end;
    
    var
      Form1: TForm1;
    
    implementation
    
    {$R *.fmx}
    
    uses
      DW.JavaScript;
    
    { TForm1 }
    
    constructor TForm1.Create(AOwner: TComponent);
    begin
      inherited;
      WebBrowser1.WindowsEngine := TWindowsEngine.EdgeOnly; // On Windows, unlikely to work with IE
      FWebBrowserExt := TWebBrowserExt.Create(WebBrowser1);
    end;
    
    procedure TForm1.WebBrowser1DidFinishLoad(ASender: TObject);
    begin
      FWebBrowserExt.ExecuteJavaScript(cJavaScriptGetPageContents,
        procedure(const AJavaScriptResult: string; const AErrorCode: Integer)
        begin
          // AJavaScriptResult should now contain the page contents
        end
      );
    end;
    
    procedure TForm1.Button1Click(Sender: TObject);
    begin
      WebBrowser1.Navigate('http://help.websiteos.com/websiteos/example_of_a_simple_html_page.htm');
    end;
    
    end.
    

     

    2 hours ago, rvk said:

    Not sure whether that answer was wrong in 2017, but it's certainly incomplete now, given the above.


  2. 42 minutes ago, TTSander said:

    Then when I call

    
    TJXcBarcodeScanner.JavaClass.startScan;

    nothing happens.

    Does this mean you've moved on from attempting to generate a custom classes.dex?

     

    Going by their documentation, the init method needs to be called. (the one that takes a Context and a ScannerResult as parameters). This may present a problem because Delphi uses init as a method name for Java constructors, and XcBarcodeScanner has its own static method called init (which is not a constructor), so the JNI code may actually try and find a constructor method (and fail) rather than the actual method called init. I'm not sure if there's a solution for this yet, other than writing Java code of your own (that you would call from Delphi) that uses the XcBarcodeScanner class.

     

    Incidentally, I've managed to acquire the .jar file myself using information from the Github link you gave. 


  3. 5 minutes ago, TTSander said:

    I'm trying to generate a custom classes.dex file for our android app because I need to include a specific .jar-file

    What is the jar file, and is there some reason why just adding the jar to the project is not sufficient?


  4. 2 hours ago, Fudley said:

    However it is never overwritten

    Overwrite can be somewhat misleading. It refers to what happens when the file is deployed from the local file to the application package, not whether the file is overwritten when the app starts - this process occurs in the System.StartUpCopy unit (in the rtl\common folder of the Delphi source), and as evidenced by line 83 (at least in Delphi 12.1):

      if not FileExists(DestFileName) then //do not overwrite files

    ..when the files are put in their final destination, if the file exists it is not overwritten. A couple of possible workarounds:

     

    1. Patch the System.StartUpCopy unit so that it does overwrite 


    2. Use files with "versioned" filenames, e.g. fudley-1.0.0.db, and replace the entry in the deployment with the new version. In your apps startup code, look for files using pattern matching, e.g:

    uses
      System.IOUtils;
    
    procedure TForm1.FormCreate(Sender: TObject);
    var
      LDBFiles: TArray<string>;
    begin
      LDBFiles := TDirectory.GetFiles(TPath.GetDocumentsPath, 'fudley-*.db', TSearchOption.soTopDirectoryOnly);
      // If there's only ever one file, it should be the value in LDBFiles[0], so rename that to fudley.db 
    end;

     


  5. 17 minutes ago, Lars Fosdal said:

    Took me a while to get past all the Ios island travel tips before finding this: https://developer.apple.com/design/human-interface-guidelines/live-activities

    Same thing happened to me re Ios Island 🙂

     

    Following the live activities link leads to: https://developer.apple.com/documentation/ActivityKit/displaying-live-data-with-live-activities

     

    Which talks about using Widget Extensions, which are yet to be possible in Delphi, however there's a slim chance that the extension can "talk" to Delphi code: https://blog.grijjy.com/2018/11/15/ios-and-macos-app-extensions-with-delphi/

     

    I have very little optimism about the possibility

     

    • Like 2
    • Thanks 1

  6. 6 hours ago, Peter J. said:

    I don't even have sdk 32 installed!

    targetSdkVersion refers to the highest API level that your app can target, not which API level in your SDK that you built against. If Play Store says your app targets API level 32, check AndroidManifest.xml in the project output folder for which you built the app for Play Store. You may just need to do a clean and rebuild to ensure that AndroidManifest.xml is updated.


  7. 2 minutes ago, Fudley said:

    How to browse for image files on the users android phone.

     

    Is this possible without using intents?

    Browsing outside of the application itself requires intents.

    2 minutes ago, Fudley said:

    If not, is there a library which can be used for this?

    You could use Kastri, which has this Files Selector demo.

    • Like 2

  8. 1 hour ago, gwideman said:

    Tools > Getit Package Manager gets me the Getit Package Manager window. Then what?

    This is GetIt Package Manager configured to show what patches/hotfixes are available, and an arrow pointing to what to select to show whether updates are available:

     

    image.thumb.png.200b8d12f4f2321117e581c0c0ec781b.png

    • Like 1

  9. On 3/10/2024 at 10:58 PM, Juande said:

    I create a blank app in Android with only a button and the splash screen disabled

    I'm curious as to what settings you changed to disable the splash screen. I can't work it out - I unchecked "Include Splash Images" but it still shows the splash. I guess there's more to it than that? 


  10. I'm looking at extracting compiler options from .dproj files, and looked for an existing "map" of options to PropertyGroup entries, but came up blank, so I figured I'd create one. I'm hoping that others could help verify what I've come up with as well as fill in some blanks. The following was created from the output of the help from dcc32, and from looking through the DCCStrs unit for what appears to match. The value from DCCStrs is on the line following each option. The numbers after some of the DCCStrs value are what also appear in the DCCStrs source. Those I couldn't match are signified with: ???

    Compiler Options:
    
    -A<unit>=<alias> = Set unit alias
    DCC_UnitAlias
    
    -B = Build all units
    DCC_BuildAllUnits
    
    -CC = Console target
    DCC_ConsoleTarget
    
    -CG = GUI target
    ???
    
    -D<syms> = Define conditionals
    DCC_Define
    
    -E<path> = EXE/DLL output directory
    DCC_ExeOutput
    
    -F<offset> = Find error
    DCC_FindError
    
    -GD = Detailed map file
    DCC_MapFile
    
    -GP = Map file with publics
    DCC_MapFile
    
    -GS = Map file with segments
    DCC_MapFile
    
    -H = Output hint messages
    DCC_Hints
    
    -I<paths> = Include directories
    DCC_IncludePath
    
    -J = Generate .obj file
    DCC_ObjOutput
    
    -JPHNE = Generate C++ .obj file, .hpp file, in namespace, export all
    ???
    
    -JL = Generate package .lib, .bpi, and all .hpp files for C++
    ???
    
    -K<addr> = Set image base addr
    DCC_ImageBase
    
    -LE<path> = package .bpl output directory
    DCC_BplOutput
    
    -LN<path> = package .dcp output directory
    DCC_DcpOutput
    
    -LU<package> = Use package
    DCC_UsePackage
    
    -M = Make modified units
    DCC_MakeModifiedUnits
    
    -NU<path> = unit .dcu output directory
    DCC_DcuOutput
    
    -NH<path> = unit .hpp output directory
    DCC_HppOutput
    
    -NO<path> = unit .obj output directory
    DCC_ObjOutput
    
    -NB<path> = unit .bpi output directory
    DCC_BpiOutput
    
    -NX<path> = unit .xml output directory
    DCC_XmlOutput
    
    -NS<namespaces> = Namespace search path
    DCC_Namespace
    
    -O<paths> = Object directories
    DCC_ObjPath
    
    -P = look for 8.3 file names also
    DCC_OldDosFileNames
    
    -Q = Quiet compile
    DCC_Quiet
    
    -R<paths> = Resource directories
    DCC_ResourcePath
    
    -TX<ext> = Output name extension
    DCC_OutputExt
    
    -U<paths> = Unit directories
    DCC_UnitSearchPath
    
    -V = Debug information in EXE
    DCC_DebugInfoInExe
    
    -VR = Generate remote debug (RSM)
    DCC_RemoteDebug
    
    -VT = Debug information in TDS
    DCC_DebugInfoInTDS
    
    -VN = TDS symbols in namespace
    ??
    
    -W[+|-|^][warn_id] = Output warning messages
    DCC_Warnings
    
    -Z = Output 'never build' DCPs
    DCC_OutputNeverBuildDcps
    
    -$<dir> = Compiler directive
    DCC_Define
    
    
    Compiler Toggles:
    
    A8  Aligned record fields                   
    DCC_Alignment  (0, 1, 2, 4, 8)
    
    B-  Full boolean Evaluation                 
    DCC_FullBooleanEvaluations
    
    C+  Evaluate assertions at runtime          
    DCC_AssertionsAtRuntime
    
    D+  Debug information                       
    DCC_DebugInformation (0, 1, 2) [Depending on platform?]
    
    G+  Use imported data references           
    DCC_ImportedDataReferences
    
    H+  Use long strings by default             
    DCC_LongStrings
    
    I+  I/O checking                            
    DCC_IOChecking
    
    J-  Writeable structured consts             
    DCC_WriteableConstants   
    
    L+  Local debug symbols                     
    DCC_LocalDebugSymbols
    
    M-  Runtime type info                       
    DCC_RunTimeTypeInfo
    
    O+  Optimization                            
    DCC_Optimize
    
    P+  Open string params                      
    DCC_OpenStringParams
    
    Q-  Integer overflow checking               
    DCC_IntegerOverflowCheck
    
    R-  Range checking                          
    DCC_RangeChecking
    
    T-  Typed @ operator                        
    DCC_TypedAtParameter
    
    U-  Pentium(tm)-safe divide                 
    DCC_PentiumSafeDivide
    
    V+  Strict var-strings                      
    DCC_StrictVarStrings
    
    W-  Generate stack frames                   
    DCC_GenerateStackFrames
    
    X+  Extended syntax                         
    DCC_ExtendedSyntax
    
    Y+  Symbol reference info                   
    DCC_SymbolReferenceInfo (0, 1, 2) [Depending on platform?]
    
    Z1  Minimum size of enum types              
    DCC_MinimumEnumSize  (1, 2, 4)
    

     

     

    • Thanks 1

  11. 18 minutes ago, bcvs said:

    When I read the documentation and different tutorials and forum posts this seems to be easyly done:

    Which forum posts, and which tutorials?

    19 minutes ago, bcvs said:

    Notification.SoundName:= MySoundfile;

    Sounds on Android are no longer associated with the notification itself, rather they are now associated with the channel via the SoundName property.

     

    Note that you need to add the mp3 file to the deployment using a RemotePath of res\raw, and use the filename without the extension for the SoundName on the channel, e.g. for mysound.mp3, use a value of mysound for SoundName.

     

    On iOS, you need to deploy the sound file with a RemotePath of .\, and use the actual filename for SoundName on the notification (i.e. not the channel)

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