Jump to content

Yaron

Members
  • Content Count

    275
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by Yaron

  1. That's not the issue, my problem is that I'm unable to disable this Delphi feature...
  2. Yaron

    My first Delphi 10.3 impressions

    For me one of the biggest problems in the new UI/UX issue with the tabs being wider (leaving less room for tabs) AND the "X" to close a tab is only visible on the active tab, so I'm occasionally closing tabs when trying to switch to them. Sure, I can get used to it, but this is an esthetic choice over a utilitarian chose when working in an environment to develops utilities... does that feel right to you?
  3. Yaron

    Android Z-Order, Native Controls, and 10.3 Rio

    It's not so much about native control as it's about RTL support...
  4. I am a total novice to databases, I would appreciate any pointers you could give. I am developing a back-end server for an app/game that requires storing user accounts with a few details about each user: 1. Name 2. Reputation 3. Score 4. Connection to a list of content (images+metadata) submitted by the user And since the users are submitting content (images), I need to store this content (or path to the content) with some metadata: 1. Likes 2. Effect flags The database will be hosted on a windows server 2008 machine I'm administrating using remote desktop. It will run on the same hardware as the REST server I'm currently writing. What is the quickest/cheapest route to learn how bring up a database so I can quickly and reliably store and manipulate the data from within Delphi (v10.2 Tokyo)?
  5. Yaron

    Android Z-Order, Native Controls, and 10.3 Rio

    Yes, but what's the point of all of this if you can't display the text properly...
  6. Yaron

    Android Z-Order, Native Controls, and 10.3 Rio

    I'm have two issues with v10.3 and TEdit.ControlType set to TControlType.Platform: 1. Under windows (android is fine) using FMX, changing the Height property results in a corrupted dialog (the background isn't filled, showing a 'window' to the form and underlying visual components), here's the code I use to create the TEdit: textInputEdit := TEdit.Create(MainForm); textInputEdit.Parent := MainForm; textInputEdit.Width := Trunc(clientWidth*idMaxWidth); textInputEdit.Height := Trunc(textInputLabelOK.Font.Size*2); textInputEdit.StyledSettings := [TStyledSetting.Family]; textInputEdit.Font.Size := textInputLabelOK.Font.Size; textInputEdit.ControlType := TControlType.Platform; {$IFDEF MSWINDOWS} textInputEdit.TextSettings.FontColor := TAlphaColorRec.Black; {$ELSE} textInputEdit.TextSettings.FontColor := TAlphaColorRec.White; {$ENDIF} textInputEdit.KillFocusByReturn := True; textInputEdit.KeyboardType := TVirtualKeyboardType.Alphabet; // is this good? textInputEdit.TextPrompt := strEnterYourName; textInputEdit.SetBounds(Trunc((clientWidth-textInputEdit.Width)/2),Trunc(clientHeight*textInputEditMargin),textInputEdit.Width,textInputEdit.Height); 2. When I enter RTL text into the dialog, the resulting text STILL appears in reverse order when assigned to a TLabel for display.
  7. Yaron

    Debugging in Android

    1. I was testing against Android 6.0.1 so I don't think that's an issue. 2. For me restarting delphi and reconnecting the device doesn't help, restarting the device worked once, but even that's not reliable (or timely) and I tried using multiple devices and they all had this issue (they were Android 4 and Android 5). I ordered a cheap Android 8.1 tablet, so we'll see how newer versions of Android work.
  8. Yaron

    Debugging in Android

    Debugging worked fine for me in v10.2.2 and stopped working in v10.2.3. I'm sad to report that even after doing a fresh install of the recently released Delphi v10.3, I am still getting the 'port in use' error when trying to debug. Perhaps this may be related to the Android libraries updates introduced in v10.2.3? And yes, I'm testing devices running Android v4-v6, which may also be related.
  9. Yaron

    Advice on starting to work with databases

    @Markus Kinzler The project your linked to is my first try at writing a REST server, since the data-set it uses is so small, for simplicity I just used a flat DB file. My upcoming project is more of a small scale social network, so there will be: 1. Accounts 2. Content upload (text/images) linked to the accounts. 3. Content interaction (likes, shares) linked to content, etc. For this purpose I want a more solid and reliable DB back-end. Like suggested earlier in the thread, the client isn't connecting directly to the DB, it's connecting through a REST server, so the only DB user is the REST server. I don't think SQL syntax is that hard to learn and I have friends to consult with. Based on this should I go the firebird route or mORMot+SQLite3 ?
  10. There are so many devices and versions of the OS in the user-space, what practices do you use to test your Delphi applications for Android?
  11. Yaron

    Advice on starting to work with databases

    @Arnaud Bouchez I've been looking at the mORMot samples for SQLite3: https://synopse.info/fossil/dir?ci=deb75010c0736e31&name=SQLite3/Samples Do you think I should investigate the first two samples?
  12. Yaron

    Advice on starting to work with databases

    I'm not sure I understand your answer, the project I intend on writing is not open-source. After reading a bit about both, I'm leaning toward FireBird. Other than the FireBird site itself, is there any related resources you would recommend I review?
  13. Yaron

    Advice on starting to work with databases

    To begin with, which database software should I install that would be the easiest (to install on windows) and connect to with Delphi. I previously installed MySQL for an unrelated project and didn't write any code for it, but I'm not sure if MySQL is overkill for my needs.
  14. I wrote a small server backend using mars that manages a leaderboard (highscore) list for a game I wrote. If there's any interest, I will publish the source. In the same spirit and to gain some insight, I would be interested in seeing other real-world projects written using mars.
  15. Yaron

    User contributed samples

    I created the repository here: https://github.com/bLightZP/marsGameServices
  16. @Rollo62 If you're referring to me, yes, everything is installed and it happens with a blank app. But there are definitely issues with upgrading over an existing version, I can list several glitches, but it's out of topic here.
  17. I was able to debug Android application in v10.2.2, but then after installing v10.2.3 it stopped working, either the debug doesn't hook correctly (it never debugs) or it stalls on 'launching' and never continues. Pressing "cancel" at this point returns an error that the port is in use (I even read about how to change the port, but the error remained just showing a different port number). I suspect this may be related to the fact that I installed v10.2.3 ontop of v10.2.2 without doing a clean install (this resulted in a few other glitches as well).
  18. I wrote a simple & elegant calculator for Android using Delphi Tokyo 10.2.3 and released the source code on GitHub: https://github.com/bLightZP/ElegantCalculator This sample demonstrates basic scalable Android UI, taking screen scale into account. I wrote a basic string math formula parser since I couldn't find anything free that would compile for Android. You can check out the compiled Elegant Calculator on the google play store: https://play.google.com/store/apps/details?id=com.inmatrix.ElegantCalculator
  19. Yaron

    Where do I store my own images on Android?

    I use this code for the paths, it works for both Windows and Android UserDataPath := System.IOUtils.TPath.GetHomePath+System.IOUtils.TPath.DirectorySeparatorChar+clientName+System.IOUtils.TPath.DirectorySeparatorChar; cacheFolder := 'cache'+System.IOUtils.TPath.DirectorySeparatorChar; With regards to the UI, yes, I use high resolution source images so the same app will work on any resolution display and maintain a sharp & crisp image. Delphi does a real bad job at high quality image downscaling, but after a year of banging my head against the wall with multiple down-votes and even after offering a bounty on stackoverflow, I finally found a method that will scale the image in high quality using hardware on Android which I posted here: https://stackoverflow.com/questions/52989024/low-quality-delphi-user-interface-design-under-android-when-using-timage If you want to see how bad Delphi's GPU canvas is by default, look at this post: https://stackoverflow.com/questions/51157715/low-quality-downscale-interpolation-when-using-a-gpu-canvas-and-tcanvas-drawbitm
  20. I actually reviewed two other formula parser, one was strictly windows and the other I thought I could convert, but after a few hours of work with it working perfectly under windows and having odd crashes under Android, I decided to just write something simple myself.
  21. Yaron

    Where do I store my own images on Android?

    @John Kouraklis I guess it really depends on how the images are used. I use the resource approach where the images are elements in my UI (buttons, sprites, etc). Unlike windows which places all the resources in the executable, if you look into the installation folder on Android, you'll see that all the resource files are in their own folder as actual files, so the resource function is just re-routing to these files. I also use a caching mechanism in my apps where the images are scaled in high quality to the UI resolution and then saved uncompressed to speed up future loads.
  22. When using the </> button in the text editor, it always defaults to HTML syntax highlighting. Can this be changed to Pascal by default?
  23. Yaron

    Where do I store my own images on Android?

    Alternatively, you can store your images as resources (project / resources and images) and then use this function to load the images from the resource: procedure LoadImageFromResource(ResourceName : String; TargetBitmap : TBitmap); var rStream : TResourceStream; begin If TargetBitmap <> nil then Begin Try rStream := TResourceStream.Create(hInstance,ResourceName,RT_RCDATA); Except rStream := nil End; if rStream <> nil then Begin Try TargetBitmap.LoadFromStream(rStream); Finally rStream.Free; End; End; End; end; That way you don't care about paths.
×