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  1. Hello, Masters. I appreciate your help in advance. All of my production apps have stopped receiving notifications on iOS. They only start working again when the user uninstalls and reinstalls the app, which generates a new token that works correctly, both in Firebase Messaging tests and in notifications sent from my server. It seems that the previously generated tokens are no longer valid. Is there a way to force the app to generate a new token without requiring it to be uninstalled? Additionally, what is the best approach to handle users who already have the app installed in production, considering there are several hundred of them?
  2. My iOS application is configured to accept PUSH. When I accept "my" PUSH intended for my application, everything works fine, my behavior logic works. When my application is open, when I click on “foreign” (for other applications) PUSH, my application closes abnormally. Tell me, what am I doing wrong? procedure TFmMain.FormCreate(Sender: TObject); begin ... TMessageManager.DefaultManager.SubscribeToMessage(TPushRemoteNotificationMessage, PushRemoteNotificationMessageHandler); PUSHMessage := ''; ... end; Procedure TFmMain.PushRemoteNotificationMessageHandler(const Sender: TObject; const AMessage: TMessage); Begin If AMessage Is TPushRemoteNotificationMessage Then Begin PUSHMessage := TPushRemoteNotificationMessage(AMessage).Value.Notification; End; end; The form contains TNotificationCenter; procedure TFmMain.NotificationCenter1ReceiveLocalNotification(Sender: TObject; ANotification: TNotification); begin // Some actions end; How can I process only “my own” PUSH and ignore “others”? Even if NotificationCenter1ReceiveLocalNotification(Sender: TObject; ANotification: TNotification) is empty, When I click on "Aliens" PUSH, my application crashes!
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