weabow 6 Posted April 19, 2021 I have my app that's runing fine on a Samsung Tablett 64 bits. It also runs fine on a Motorola Phone in 32 Bits. But on "cheap" tablett", Android 9, 64 bits and 32 Bits, it stays on splash screen. Debugging, before any Delphi line code, it fires this exception : Android : EGL PBuffer Surface Errcode : 12297 An idea ? Share this post Link to post
Keesver 23 Posted April 20, 2021 This seems to be related: 6546 – EglCreateWindowSurface failed with error 12297 (0x3009) (xamarin.github.io) Share this post Link to post
weabow 6 Posted April 20, 2021 Yes it looks like this... If I understand fine, no way to solve the problem. Share this post Link to post
apachx 0 Posted October 27 On 4/19/2021 at 4:54 PM, weabow said: I have my app that's runing fine on a Samsung Tablett 64 bits. It also runs fine on a Motorola Phone in 32 Bits. But on "cheap" tablett", Android 9, 64 bits and 32 Bits, it stays on splash screen. Debugging, before any Delphi line code, it fires this exception : Android : EGL PBuffer Surface Errcode : 12297 An idea ? Hello. I encountered a similar issue, although the error code is slightly different. My mobile application works well on most devices, but today I installed it on a Motorola G54 smartphone, and upon launching, I saw a strange error: Cannot create EGL PBuffer Surface: error code 12291. It sometimes occurs on the splash screen, and sometimes when a MultiView menu appears. I was only able to get rid of the error after I stopped using third-party styles (in my case, it was the Android Sterling Style). This solution worked for me since I couldn't find much information about this error online. Share this post Link to post