Search the Community
Showing results for tags 'object pascal'.
Found 3 results
-
GamePascal™ is a professional indie game toolkit that allows you to do 2D game development using the Object Pascal language. Officially supporting Embarcadero Delphi® and FreePascal compilers on desktop PC's running Microsoft Windows® and uses Direct3D® for hardware accelerated rendering. It's robust, designed for easy use and suitable for making all types of 2D games and other graphic simulations. You access the features from a simple and intuitive API, to allow you to develop your projects rapidly and efficiently. There is support for textures, audio samples, streaming music, video playback, loading resources directly from a compressed and encrypted archive, a thin object-oriented actor/scene system, collision detection and much more. GamePascal, make 2D games in Pascal. Easy, fast & fun! https://gamepascal.org
- 8 replies
-
- object pascal
- gamedev
-
(and 6 more)
Tagged with:
-
I tried to do something like class Test protected class function GetValue: string; virtual; public class property Value: string read GetValue; end; and I got a compiler error message stating the class property read specifier has to be either a class var or a static class method. Any idea about the reason for this restriction?