Rollo62
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Rollo62 last won the day on September 3
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Delphi 12 Athens
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Yes, that is true, but a reasonable timeframe and roadmap should be there. I would like to see full support for such mission critical topics, either from Embarcadero or other from companies. Now the whole risk is laying on the single developers shoulders, to find a reasonable solution, which will maybe result in many different problematic solutions out there. Our clients have some expectations and we cannot provide solutions to all mobile features right now. I was sure that TMS also had an integrated a solution in their TMS FNC too, but perhaps I was wrong with that, at least they have support for all major external Cloud Payment providers.
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Scripts are perhaps not powerful enough or too clumsy to use them easily. Maybe DosCommand is a bridge between both worlds, that works for you and can bring the best of both worlds close together. https://github.com/TurboPack/DOSCommand/blob/master/Demo/Unit4.pas
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I wonder why Embarcadero is not offering an easy and stably native payment solution, or at least a valid tutorial howto get there. This unclear technical base and very high risks prevents me from even looking much deeper into this topic. Thats a pity, because the Payment is an essential feature in mobile, same as location, sensor access and web access, IMHO. Perhaps the TMS FNC solutions are a more stable alternative, but I have not looked into this either. https://blogs.embarcadero.com/create-native-and-secure-ios-wallet-enabled-apps-with-delphi-and-c-builder/ I'm afraid the preferred way will be to use external providers, such as Stripe or PayPal, to make things easier. https://blogs.embarcadero.com/rapidly-deploy-blazing-fast-payment-solutions-on-windows/ I hope one day there will be a rock-solid, tested and approved solution for GooglePay and ApplePay anywhere, not just "proof-of-concepts".
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Code signing certificates have become so expensive...
Rollo62 replied to RaelB's topic in Delphi Third-Party
I'm not on Azure subscription, but according to this article I can see 9.99USD / month. https://melatonin.dev/blog/code-signing-on-windows-with-azure-trusted-signing/ That would be not completely bad, since also Apples developer fee is 99 USD / year, so its playing in the same league, Or did I miss any other "Azure fees" adding up costs here? Generally I would say this is an acceptable price for such service, similar like Apple's 99 USD / year which is at an reasonable rate, offering even more than just code signing. Considering that if I estimate "codesigning only" from all those Apple services, I maybe get down to 25 USD / year as the "real" price for such service, don't you think? Exactly, all those "money-makers" from CodeSigning miss the main point: ! CodeSigning's purpose is to reduce the (virus-) danger of unsigned, untested apps and tools in the wilderness. If Microsoft and others would really care about, they would deliver codesigning services at <= 25 USD / year, so that also every hobby-programmer would choose that. With certificate cost at >= 500,00 USD you only prevent many formerly codesigned, free open-source apps from prolonging. All that considered, it should be in Microsofts core interest, to offer a reasonable or even free CodeSigning service, just to accelerate their Windows platform reputation, IMHO. Similar like Apple does. -
Code signing certificates have become so expensive...
Rollo62 replied to RaelB's topic in Delphi Third-Party
I would say no, this seems to be SSL ceretificates, which are free from LetsEncrypt, but no proper CodeSigning certificates, IMHO. Please proove me wrong -
https://blog.grijjy.com/2020/10/07/an-xml-dom-with-just-8-bytes-per-node/
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Nice idea. I understand this is for your personal phone, that will be fine, but if this is for the AppStore and the apps whole purpose is like this, then I'm afraid the reviewer will have a few questions ...
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Maybe you should consider to work with, not against AI, one day
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@Patrick PREMARTIN Ok, well. I just checked this with a new project, you're abolutely right. It seems I had not created new keystores for a while then, or at least it didn't struggled me that there is no more alias password. Yes, under Release I can create the AAB, which is of course the only reasonable way, since the AAB is a bundle and contains 32 and 64 Bit bundles.
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How to refer to a single value from an enumerated type declared in a set type?
Rollo62 replied to PiedSoftware's topic in RTL and Delphi Object Pascal
Yes, I wanted to clarify WHAT exactly he wants to assign ...- 7 replies
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How to refer to a single value from an enumerated type declared in a set type?
Rollo62 replied to PiedSoftware's topic in RTL and Delphi Object Pascal
Edit: Ok, ok: procedure HappyAssignmentsFromHappyDeclarations; var stateOneItem : TShiftStateItem; statesetOneItem : TShiftState; begin // A single item stateOneItem := ssShift; // A set with a single item only statesetOneItem := [ ssShift ]; end;- 7 replies
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I'm not sure if this is needed, but my Keystores provide an KeyStore Password and an Alias Password as well. As far as I know this might be optional, but I always use it, and in your picture this field is empty. Perhaps that is the Problem?
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Buying a mini pc to install Delphi
Rollo62 replied to Alberto Paganini's topic in Tips / Blogs / Tutorials / Videos
I'm using Parallels too, because at those days, VmWare Fusion was year behind and unsure to support Apple Silicon at all, while Parallels was way ahead and went clearly all-in. This forced me to move from my beloved VmWare to Parallels, and nowadays I would say that Parallels still is a step ahead, even if VmWare might get closer. The unclear strategy of VmWare at the time, and even today with Broadcom as their latest owner, I'm distracted enough that I haven't touched it for a while. No problems with Parallels so far. -
whats the best way to show big size images on screen on low performance devices?
Rollo62 replied to NecoArc's topic in FMX
Ok then, another approach would be to pre-chop the large BMP into smaller BMP tiles, and show, pan and zoom through these smaller chunks only. Anyway, it depends if the images are more or less fixed data, like train tracks or city streets, or of this is realtime data, the latter would work neither way. My point is, that its not necessary to keep huge images in memory completely, if you only need a smaller fraction actively. I have seen an SVG of a chinese city, which really make no sense to load completely in the smallest zoom. You are better off with a smaller PNG of this view, because you can only see the overview and no details. Once you need the details, then you could switch to the next level of zoom and bring only those onto the viewport. Maybe something like Prezi is doing, only that this is vector based which make it much easier than multi-zoom tiles. -
whats the best way to show big size images on screen on low performance devices?
Rollo62 replied to NecoArc's topic in FMX
Well I said it should be possible, I didn't say it will be easy 🙂 https://en.wikipedia.org/wiki/BMP_file_format#DIBs_in_memory https://upload.wikimedia.org/wikipedia/commons/7/75/BMPfileFormat.svg The PixelArray should be more or less linear. It depends how much pressure you have from your client, if its worth it, or if you better purchase a larger PC. The task sound a little, as if it is a kind of control system, where the purchase option is out of reach. Anyway, I know not much about the task yet, so also a kind of pre-conversion of those images into a better manageable "custom pixel-array" could be possible, from where you can more easy pan and zoom, and covert back into a real TBitmaps then, from a virtual viewport moving over a memory mapped file. Ok, if all this is nonsense, then I'm looking forward to see better proposals from others now.