Berocoder 14 Posted August 9, 2022 This is the code for Supports method. I know the name is bad, SysUtils.Supports is different. But we use this on thousands of places. Too late to change now. Now I also use Pascal Analyzer. That give a warning STW10 Out parameter is read before set (STW10) This section lists out parameters that are read before set in the procedure. https://www.peganza.com/PALHelp/clip0211.png And yes it is correct. First line TObject(ResObj) := nil; Read the out parameter before set it. ResObj have no class in parameter. Reason is that we want to send any subclass derived from TBoldObject. If I set type to TObject that would not work any more. Any suggestion how I can remove the warning and still preserve the implementation ? {: Casting between two objects derived from two different classes Resobj must inherit from aObject @param aObject The object to cast from @param aClass The class to cast to @ResObj The resulting object @return True if successful otherwise false} function Supports(const aObject: TObject; const aClass: TClass; out ResObj): Boolean; overload; begin TObject(ResObj) := nil; if aObject is aClass then begin if not ((aObject is TBoldObject) and (aObject as TBoldObject).BoldObjectIsDeleted) then TObject(ResObj) := aObject; end; result := TObject(ResObj) <> nil; end; Example of usage var myInvoice: TInvoice; // This inherit TBoldObject if Supports(myclass.somelink, TInvoice, myInvoice) begin // code that use myInvoice end; Share this post Link to post
David Heffernan 2345 Posted August 9, 2022 Pascal Analyser is wrong. Seems pointless to test with is TBoldObject and then cast with as. Once is tells you the cast is valid then go ahead and use an unsafe cast. Seems dubious to cast one object to be a class from an unrelated hierarchy. Don't know how that could be valid. Also, what is BoldObjectIsDeleted all about? Don't tell me this flag is set to true when the instance is destroyed. Share this post Link to post
Attila Kovacs 629 Posted August 9, 2022 (edited) Wow. Thinking out loud: If you already cast ResObj to TObject in the code, can't you just give it the same type in the parameter list? Edited August 9, 2022 by Attila Kovacs Share this post Link to post
Uwe Raabe 2057 Posted August 9, 2022 Which version of Pascal Analyzer do you use? I couldn't reproduce it here. Share this post Link to post
Uwe Raabe 2057 Posted August 9, 2022 6 minutes ago, Attila Kovacs said: If you already cast ResObj to TObject in the code, can't you just give it the same type in the parameter list? That would require to pass a TObject variable to that parameter, which is not helpful. An out parameters works like a var parameter, where the types must match exactly. Share this post Link to post
Attila Kovacs 629 Posted August 9, 2022 1 minute ago, Uwe Raabe said: That would require to pass a TObject variable to that parameter, which is not helpful. An out parameters works like a var parameter, where the types must match exactly. I see. Share this post Link to post
Uwe Raabe 2057 Posted August 9, 2022 Thinking out of the box here: type TSupport = class helper for TObject public function Supports<T: class>(out ResObj: T): Boolean; end; function TSupport.Supports<T>(out ResObj: T): Boolean; begin ResObj := nil; if Self is T then begin if not ((Self is TBoldObject) and TBoldObject(Self).BoldObjectIsDeleted) then ResObj := T(Self); end; result := ResObj <> nil; end; Share this post Link to post
Berocoder 14 Posted August 10, 2022 10 hours ago, David Heffernan said: Pascal Analyser is wrong. Seems pointless to test with is TBoldObject and then cast with as. Once is tells you the cast is valid then go ahead and use an unsafe cast. Seems dubious to cast one object to be a class from an unrelated hierarchy. Don't know how that could be valid. Also, what is BoldObjectIsDeleted all about? Don't tell me this flag is set to true when the instance is destroyed. Yes, BoldObjectIsDeleted is true when object is deleted in memory but remain in database. On next sync memory to database it will be removed from database as well. But how that works is unrelated to question in this case. Share this post Link to post
Berocoder 14 Posted August 10, 2022 (edited) 8 hours ago, Uwe Raabe said: Thinking out of the box here: type TSupport = class helper for TObject public function Supports<T: class>(out ResObj: T): Boolean; end; function TSupport.Supports<T>(out ResObj: T): Boolean; begin ResObj := nil; if Self is T then begin if not ((Self is TBoldObject) and TBoldObject(Self).BoldObjectIsDeleted) then ResObj := T(Self); end; result := ResObj <> nil; end; Hm interesting idea 😀 Thanks! But that change how call the method. How will that look like ? Quote Edited August 10, 2022 by Berocoder Share this post Link to post
David Heffernan 2345 Posted August 10, 2022 12 minutes ago, Berocoder said: But how that works is unrelated to question in this case. It sounded like you might be accessing an object after it has been destroyed which is obviously incorrect. Share this post Link to post
Uwe Raabe 2057 Posted August 10, 2022 2 hours ago, Berocoder said: But that change how call the method. How will that look like ? procedure TForm1.SomeControlEvent(Sender: TObject); begin var myLabel: TLabel; if Sender.Supports<TLabel>(myLabel) then myLabel.Caption := 'handled'; end; 1 Share this post Link to post
ventiseis 2 Posted August 11, 2022 On 8/9/2022 at 11:19 PM, Uwe Raabe said: function Supports<T: class>(out ResObj: T): Boolean; This looks very good (and works)! But please note that in the compiled result you will get an instance of this function for every type <T> you use it for - even if it likely does the same for all TObjects which you pass in. If you have a lot of types and a lot of utility functions like this, this will increase your executable file. 1 Share this post Link to post
David Heffernan 2345 Posted August 11, 2022 2 hours ago, ventiseis said: This looks very good (and works)! But please note that in the compiled result you will get an instance of this function for every type <T> you use it for - even if it likely does the same for all TObjects which you pass in. If you have a lot of types and a lot of utility functions like this, this will increase your executable file. True, but so what? If you want slim executables you wouldn't be using Delphi at all. Share this post Link to post
David Champion 48 Posted August 12, 2022 (edited) On 8/9/2022 at 7:24 PM, Berocoder said: This is the code for Supports method. I know the name is bad, SysUtils.Supports is different. But we use this on thousands of places. Too late to change now. Dont give up on better code :-). Migrate the name and method signature slowly to something better. Use the Deprecated key word and introduce the replacement. Edited August 12, 2022 by David Champion 2 Share this post Link to post
Berocoder 14 Posted August 15, 2022 (edited) On 8/10/2022 at 9:01 AM, David Heffernan said: It sounded like you might be accessing an object after it has been destroyed which is obviously incorrect. It is correct. Deleted is not the same as destroyed. A BoldObject is usually persisted in a database. Summary of lifecycle of such object: Some code ask for the object. It is loaded from database to memory. A new instance in memory is created. It can now be used as any normal object. Some code call Delete method. The flag above BoldObjectIsDeleted is now true Some code Synchronize memory with database. Objects that are changed will update rows in database. Objects that are deleted in memory will also be deleted in database. The object will now be destroyed Edited August 15, 2022 by Berocoder Share this post Link to post
ventiseis 2 Posted August 16, 2022 On 8/11/2022 at 5:20 PM, David Heffernan said: True, but so what? If you want slim executables you wouldn't be using Delphi at all. It is not about small executables. It's about the delphi IDE which becomes which becomes unresponsive and suffers from long compile and link times (including cases of EOutOfMemory). For example, we have an internal library using derived generic TList class. And we have a lot of business model objects stored in this list class. For each and every generic list object type, all methods of TList are compiled again into the executable, even if they're doing the same thing. Perhaps with some trickery one would be able to replace this list class with a non-generic version. I only wanted to add the comment that it is nice to have clean and working generic code but that it has a downside, too. 1 Share this post Link to post
Fr0sT.Brutal 900 Posted August 16, 2022 17 minutes ago, ventiseis said: For example, we have an internal library using derived generic TList class. And we have a lot of business model objects stored in this list class. For each and every generic list object type, all methods of TList are compiled again into the executable, even if they're doing the same thing You better derive TList<TObj> from classic TList, only overriding Get/Put methods so only those slim overrides would be compiled for each type used. type TTest = class fobj: TObject; end; TTest<T: class> = class(TTest) function get: T; end; function TTest<T>.get: T; begin Result := fobj as T; end; var test_tform: TTest<TForm>; Share this post Link to post
David Heffernan 2345 Posted August 16, 2022 2 hours ago, ventiseis said: It is not about small executables. It's about the delphi IDE which becomes which becomes unresponsive and suffers from long compile and link times (including cases of EOutOfMemory). For example, we have an internal library using derived generic TList class. And we have a lot of business model objects stored in this list class. For each and every generic list object type, all methods of TList are compiled again into the executable, even if they're doing the same thing. Perhaps with some trickery one would be able to replace this list class with a non-generic version. I only wanted to add the comment that it is nice to have clean and working generic code but that it has a downside, too. I'm not convinced by this. But then I was primarily reacting to what you wrote. On 8/11/2022 at 2:24 PM, ventiseis said: If you have a lot of types and a lot of utility functions like this, this will increase your executable file. Share this post Link to post
Stefan Glienke 2006 Posted August 18, 2022 (edited) People overuse generics and forget that the implementation often does not need generics at all: type TSupport = class helper for TObject private function __Supports(out ResObj: TObject; cls: TClass): Boolean; public function Supports<T: class>(out ResObj: T): Boolean; inline; end; function TSupport.__Supports(out ResObj: TObject; cls: TClass): Boolean; begin if Assigned(Self) and Self.InheritsFrom(cls) and not ((Self.InheritsFrom(TBoldObject)) and TBoldObject(Self).BoldObjectIsDeleted) then begin ResObj := Self; Exit(True); end; ResObj := nil; Result := False; end; function TSupport.Supports<T>(out ResObj: T): Boolean; begin Result := __Supports(TObject(ResObj), T); end; This code will not cause any bloat at all (in the final executable - see below for the situation during compilation though). On 8/16/2022 at 3:43 PM, David Heffernan said: I'm not convinced by this. But then I was primarily reacting to what you wrote. What @ventiseis wrote is correct - the issues with long compile-time and possibly running ouf of memory (more so under the LLVM based compiler because they have a larger memory usage already) are real. They are caused by the compiler first compiling unit by unit and stuffing everything generic being used into each dcu just to (possibly) remove it again later during link time. Linker however will only remove exact identical duplicates such as if you have TList<TFoo> in multiple units executable will only contain it once, but it will also contain TList<TBar> and TList<TQux> even though they are also just lists for objects. Since XE7 most methods on TList<T> are marked as inline and unless you are using runtime packages they are not being called in your executable but the internal TListHelper ones but since all RTL classes have $RTTI turned on the binary will still contain all these methods. You only partially get rid of them by using {$WEAKLINKRTTI ON} which you need to put into each and every unit (years ago you could put that into the dpr and it affected all units but that was actually a compiler bug that made flags with scope local being global - but any unit that changed them then also changed them globally which caused quite some weird defects) That is why I did the huge refactoring in Spring4D regarding collections and the generic container registration API. If you use a list from spring with a thousand different classes the binary will only contain the code for the list once unlike with the RTL where you would have it a thousand times The issues are known and reported but obviously are not severe enough or too complex (especially the second one would require some architectural changes to how the compiler deals with generics): https://quality.embarcadero.com/browse/RSP-16520 https://quality.embarcadero.com/browse/RSP-18080 Edited August 18, 2022 by Stefan Glienke 6 Share this post Link to post