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  1. While writing Design Patterns with Delphi, I spent quite some time researching existing literature on design patterns implementation in Delphi, design patterns in other languages, other types of patterns, design principles and so on … In case you would like to dig deeper than the book takes you, here is my reading list. Design Patterns Essentials Software design pattern Computer Science Design Patterns The 23 patterns from the GoF Design Patterns with examples in different languages (including Delphi) Gang of Four Design Patterns Reference Sheet Programming principles Design principles and design patterns SOLID Don't Repeat Yourself (DRY) KISS YAGNI (You Ain't Gonna Need It) Software Design Patterns Are Not Goals, They Are Tools I'm Sick Of GoF Design Patterns Software Development AntiPatterns Big Ball of Mud Design Patterns for Humans Spring4D MMX Code Explorer Singleton https://en.wikipedia.org/wiki/Singleton_pattern https://en.wikibooks.org/wiki/Computer_Science_Design_Patterns/Singleton http://www.yanniel.info/2010/10/singleton-pattern-delphi.html https://ibeblog.com/2010/08/18/delphi-singleton-patterns/ https://stackoverflow.com/a/1409672/4997 https://github.com/jimmckeeth/DelphiPatterns/tree/master/Creational.Singleton https://stackoverflow.com/questions/1409593/creating-a-singleton-in-delphi-using-the-new-features-of-d2009-and-d2010 https://sourcemaking.com/design_patterns/singleton https://schellingerhout.github.io/design%20patterns/design-patterns-creational-delphi/ https://github.com/kamranahmedse/design-patterns-for-humans#-singleton Dependency injection https://en.wikipedia.org/wiki/Dependency_injection http://www.nickhodges.com/post/Service-Locator-is-Indeed-an-Anti-pattern.aspx https://softwareengineering.stackexchange.com/questions/135914/why-was-dependency-injection-pattern-not-included-in-the-gang-of-four/135982 https://stackoverflow.com/questions/4176520/what-is-the-difference-between-strategy-pattern-and-dependency-injection Lazy Initialization https://en.wikipedia.org/wiki/Lazy_initialization Object pool https://en.wikipedia.org/wiki/Object_pool_pattern https://sourcemaking.com/design_patterns/object_pool Factory method https://en.wikipedia.org/wiki/Factory_method_pattern https://en.wikibooks.org/wiki/Computer_Science_Design_Patterns/Factory_method https://github.com/jimmckeeth/DelphiPatterns/tree/master/Creational.FactoryMethod https://sourcemaking.com/design_patterns/factory_method https://schellingerhout.github.io/design%20patterns/design-patterns-creational-delphi/ https://github.com/kamranahmedse/design-patterns-for-humans#-factory-method Abstract factory https://en.wikipedia.org/wiki/Abstract_factory_pattern https://en.wikibooks.org/wiki/Computer_Science_Design_Patterns/Abstract_Factory http://www.felix-colibri.com/papers/design_patterns/factory_and_bridge_patterns/factory_and_bridge_patterns.html#abstract_factory_pattern https://github.com/jimmckeeth/DelphiPatterns/tree/master/Creational.AbstractFactory http://www.nickhodges.com/post/Delphi-and-the-Factory-Pattern-Simple-Factory.aspx https://sourcemaking.com/design_patterns/abstract_factory https://schellingerhout.github.io/design%20patterns/design-patterns-creational-delphi/ https://github.com/kamranahmedse/design-patterns-for-humans#-abstract-factory Prototype https://sourcemaking.com/design_patterns/prototype https://schellingerhout.github.io/design%20patterns/design-patterns-creational-delphi/ https://en.wikipedia.org/wiki/Object_copying#Deep_copy https://github.com/kamranahmedse/design-patterns-for-humans#-prototype Builder https://en.wikipedia.org/wiki/Builder_pattern https://github.com/jimmckeeth/DelphiPatterns/tree/master/Creational.Builder https://sourcemaking.com/design_patterns/builder https://schellingerhout.github.io/design%20patterns/design-patterns-creational-delphi/ https://github.com/kamranahmedse/design-patterns-for-humans#-builder Composite https://en.wikipedia.org/wiki/Composite_pattern https://en.wikibooks.org/wiki/Computer_Science_Design_Patterns/Composite https://github.com/jimmckeeth/DelphiPatterns/tree/master/Structural.Composite https://sourcemaking.com/design_patterns/composite https://github.com/kamranahmedse/design-patterns-for-humans#-composite Flyweight https://en.wikipedia.org/wiki/Flyweight_pattern https://en.wikibooks.org/wiki/Computer_Science_Design_Patterns/Flyweight https://sourcemaking.com/design_patterns/flyweight https://github.com/kamranahmedse/design-patterns-for-humans#-flyweight https://en.wikipedia.org/wiki/String_interning Marker interface https://en.wikipedia.org/wiki/Marker_interface_pattern Bridge https://stackoverflow.com/questions/350404/how-do-the-proxy-decorator-adapter-and-bridge-patterns-differ https://en.wikipedia.org/wiki/Bridge_pattern https://en.wikibooks.org/wiki/Computer_Science_Design_Patterns/Bridge https://github.com/jimmckeeth/DelphiPatterns/tree/master/Structural.Bridge https://sourcemaking.com/design_patterns/bridge http://www.felix-colibri.com/papers/design_patterns/factory_and_bridge_patterns/factory_and_bridge_patterns.html#the_bridge_design_pattern https://simpleprogrammer.com/design-patterns-simplified-the-bridge-pattern/ https://github.com/kamranahmedse/design-patterns-for-humans#-bridge https://stackoverflow.com/q/319728/4997 Adapter https://en.wikipedia.org/wiki/Adapter_pattern https://en.wikibooks.org/wiki/Computer_Science_Design_Patterns/Adapter https://github.com/jimmckeeth/DelphiPatterns/tree/master/Structural.Adapter https://sourcemaking.com/design_patterns/adapter https://github.com/kamranahmedse/design-patterns-for-humans#-adapter Proxy https://en.wikipedia.org/wiki/Proxy_pattern https://en.wikibooks.org/wiki/Computer_Science_Design_Patterns/Proxy https://github.com/jimmckeeth/DelphiPatterns/tree/master/Structural.Proxy https://sourcemaking.com/design_patterns/proxy https://github.com/kamranahmedse/design-patterns-for-humans#-proxy Decorator https://en.wikipedia.org/wiki/Decorator_pattern https://github.com/jimmckeeth/DelphiPatterns/tree/master/Structural.Decorator https://sourcemaking.com/design_patterns/decorator https://github.com/kamranahmedse/design-patterns-for-humans#-decorator Facade https://en.wikipedia.org/wiki/Facade_pattern https://en.wikibooks.org/wiki/Computer_Science_Design_Patterns/Facade https://github.com/jimmckeeth/DelphiPatterns/tree/master/Structural.Facade https://sourcemaking.com/design_patterns/facade https://github.com/kamranahmedse/design-patterns-for-humans#-facade Null object https://en.wikipedia.org/wiki/Null_object_pattern https://sourcemaking.com/design_patterns/null_object Template method https://en.wikipedia.org/wiki/Template_method_pattern https://github.com/jimmckeeth/DelphiPatterns/tree/master/Behavioral.TemplateMethod https://www.codeproject.com/Articles/516094/TemplateplusMethodplusDesignplusPatternplusinplusD https://sourcemaking.com/design_patterns/template_method https://github.com/kamranahmedse/design-patterns-for-humans#-template-method Command https://en.wikipedia.org/wiki/Command_pattern https://en.wikibooks.org/wiki/Computer_Science_Design_Patterns/Command https://github.com/jimmckeeth/DelphiPatterns/tree/master/Behavioral.Command https://sourcemaking.com/design_patterns/command https://github.com/kamranahmedse/design-patterns-for-humans#-command https://stackoverflow.com/q/6064116/4997 State https://en.wikipedia.org/wiki/State_pattern https://en.wikibooks.org/wiki/Computer_Science_Design_Patterns/State https://github.com/jimmckeeth/DelphiPatterns/tree/master/Behavioral.State https://sourcemaking.com/design_patterns/state https://sourcemaking.com/design_patterns/state/delphi https://github.com/kamranahmedse/design-patterns-for-humans#-state https://en.wikipedia.org/wiki/Finite-state_machine Iterator https://en.wikipedia.org/wiki/Iterator_pattern https://en.wikibooks.org/wiki/Computer_Science_Design_Patterns/Iterator https://github.com/jimmckeeth/DelphiPatterns/tree/master/Behavioral.Iterator https://sourcemaking.com/design_patterns/iterator https://github.com/kamranahmedse/design-patterns-for-humans#-iterator http://docwiki.embarcadero.com/RADStudio/Tokyo/en/Declarations_and_Statements_(Delphi)#For_Statements Visitor https://en.wikipedia.org/wiki/Visitor_pattern https://en.wikibooks.org/wiki/Computer_Science_Design_Patterns/Visitor https://github.com/jimmckeeth/DelphiPatterns/tree/master/Behavioral.Visitor https://sourcemaking.com/design_patterns/visitor https://sourcemaking.com/design_patterns/visitor/delphi https://github.com/kamranahmedse/design-patterns-for-humans#-visitor Observer https://en.wikipedia.org/wiki/Observer_pattern https://en.wikipedia.org/wiki/Publish–subscribe_pattern https://en.wikibooks.org/wiki/Computer_Science_Design_Patterns/Observer https://github.com/jimmckeeth/DelphiPatterns/tree/master/Behavioral.Observer https://github.com/spinettaro/delphi-event-bus https://sourcemaking.com/design_patterns/observer/delphi https://github.com/kamranahmedse/design-patterns-for-humans#-observer http://docwiki.embarcadero.com/Libraries/en/System.Messaging.TMessageManager http://docwiki.embarcadero.com/RADStudio/en/Using_the_RTL_Cross-Platform_Messaging_Solution http://docwiki.embarcadero.com/RADStudio/en/Sending_and_Receiving_Messages_Using_the_RTL http://docwiki.embarcadero.com/Libraries/en/System.Classes.TComponent.Observers Memento https://en.wikipedia.org/wiki/Memento_pattern https://en.wikibooks.org/wiki/Computer_Science_Design_Patterns/Memento https://github.com/jimmckeeth/DelphiPatterns/tree/master/Behavioral.Memento https://sourcemaking.com/design_patterns/memento https://github.com/kamranahmedse/design-patterns-for-humans#-memento Lock https://en.wikipedia.org/wiki/Lock_(computer_science) https://en.wikipedia.org/wiki/Spinlock Lock striping https://netjs.blogspot.si/2016/05/lock-striping-in-java-concurrency.html Double-checked locking https://en.wikipedia.org/wiki/Double-checked_locking https://en.wikipedia.org/wiki/Test_and_test-and-set Optimistic locking https://www.javaworld.com/article/2075406/java-web-development/optimistic-locking-pattern-for-ejbs.html https://martinfowler.com/eaaCatalog/optimisticOfflineLock.html https://en.wikipedia.org/wiki/Optimistic_concurrency_control Readers-writer lock https://en.wikipedia.org/wiki/Readers–writer_lock https://docs.microsoft.com/en-us/windows/desktop/sync/slim-reader-writer--srw--locks Thread pool https://en.wikipedia.org/wiki/Thread_pool https://stackoverflow.com/questions/47504201/delphi-ttask-and-tthreadpool Messaging https://en.wikipedia.org/wiki/Message_passing https://en.wikipedia.org/wiki/Message_queue Future https://en.wikipedia.org/wiki/Futures_and_promises Pipeline https://en.wikipedia.org/wiki/Staged_event-driven_architecture Designing Delphi programs https://en.wikipedia.org/wiki/Event-driven_programming http://blong.com/Articles/Actions/Actions.htm https://github.com/andrea-magni/TFrameStand https://martinfowler.com/eaaCatalog/tableModule.html https://stackoverflow.com/questions/433819/table-module-vs-domain-model http://docwiki.embarcadero.com/RADStudio/en/LiveBindings_in_RAD_Studio https://www.embarcadero.com/images/dm/technical-papers/understanding_rad_studio_livebindings.pdf Other kinds of patterns https://en.wikipedia.org/wiki/Exception_handling http://wiki.c2.com/?ExceptionPatterns http://docwiki.embarcadero.com/Libraries/en/System.TObject.Destroy http://www.heaventools.com/eurekalog-exception-logger.htm http://www.madshi.net/madExceptDescription.htm https://github.com/project-jedi/jvcl https://en.wikipedia.org/wiki/Debugging_patterns https://git-scm.com/docs/git-bisect http://www.washi.cs.waseda.ac.jp/wp-content/uploads/2017/03/Woei-Kae-Chen.pdf https://github.com/colinj/Functional https://fsharpforfunandprofit.com/fppatterns/ https://en.wikipedia.org/wiki/Comparison_of_programming_paradigms Books & papers Architectural Patterns, Pethuru Raj, Anupama Raman, Harihara Subramanian Coding in Delphi, Nick Hodges Concurrency with Modern C++, Rainer Grimm Concurrent Patterns and Best Practices, Atul S. Khot Dependency Injection in Delphi, Nick Hodges Design Patterns for Humans, Kamran Ahmed Design Patterns Past and Future, Aleksandar Bulajic Design Patterns - Elements of Reusable Object-Oriented Software, Erich Gamma, Richard Helm, Ralph Johnson, John Vlissides Dive Into Design Patterns, Alexander Shvets Java Design Patterns, Devendra Singh More Coding in Delphi, Nick Hodges The Null Object Pattern, Bobby Woolf
  2. Original post: https://www.thedelphigeek.com/2019/02/design-patterns-with-delphi-book.html Hurrah, hurray, my third book is here! It’s called Hands-On Design Patterns with Delphi and (just like my first book) I wrote it for Packt Publishing. (The second book was self-published and I expect the fourth one to be, too.) As the name says, “Design Patterns with Delphi” deals with design patterns. It is a bit different from most of design pattern books and websites you will find on the Internet. Case in point A: There are no UML diagrams. I don‘t speak UML. Tried to learn it few times but for some reason the whole concept doesn‘t agree with me. If you like diagrams, don’t fear though. Any book on design patterns - and most websites covering that topic - will gladly show how any design pattern can be diagrammed. That, however, is not important and should not govern your decision to buy the book. More important is case in point B: This book speaks Delphi. All the examples are written in Delphi and language features are used to the full. I also covered few less known Delphi idioms in separate sections. You’ll still be able to follow the discussion even though you may program in a different Pascal dialect. There’s also case in point 😄 Examples make sense. I deeply dislike classical design pattern examples of the “And then we want to write this program for different toolkits and it should also be able to draw circles, not only squares” kind. Euch! I tried to find a good example for each design pattern. Admittedly, I ended with few examples that draw triangles and squares on screen (mostly because some patterns were designed specifically for solving such problems), but most of them are of a more practical nature. This book covers all three classical design pattern categories - Creational patterns, Structural patterns, and Behavioral patterns. It also discusses patterns from the newer Concurrency patterns category. At the end I threw in some borderline-pattern(ish) topics and ended with a discussion of few patterns that cannot be strictly classified as “design” patterns. In this book you’ll find: Chapter 1 An introduction to patterns. Exploration of design principles, design patterns, and idioms. A mention of anti-patterns. A short description of most important design principles. Delphi idioms: creating and destroying objects. Chapter 2 Creation patterns part 1. Singleton. Dependency injection. Lazy initialization. Object pool. Chapter 3 Creation patterns part 2. Factory method, Abstract factory, Prototype, Builder. Delphi idioms: Assign and AssignTo. Chapter 4 Structural patterns part 1. Composite. Flyweight. Marker interface. Bridge. Delphi idioms: comparers and hashers. Chapter 5 Structure patterns part 2. Adapter. Proxy. Decorator. Facade. Delphi idioms: replacing components in runtime. Also: helpers. Chapter 6 Behavioral patterns part 1. Null object. Template method. Command. State. Chapter 7 Behavioral patterns part 2. Iterator. Visitor. Observer. Memento. Delphi idioms: for .. in. Chapter 8 Concurrency patterns part 1. Locking. Lock striping. Double-checked locking. Optimistic locking. Readers-writers lock. Delphi idioms: tasks and threads. Also: bitwise operators. Chapter 9 Concurrency patterns part 2. Thread pool. Messaging. Future. Pipeline. Chapter 10 Writing Delphi programs. Event-driven programming. Actions. LiveBindings. Form inheritance. Frames. Data modules. Chapter 11 Wrapping it up. Exceptions. Debugging. Functional programming. I hope you will like this book and learn a lot from it. I know I did during the nine months I spent writing it. And if you find any bug in the code, let me know so I can correct it in the second release!
  3. Remy Lebeau

    First!

    I'm here!
  4. jbg

    IDE Fix pack for Rio

    Here is a new development snapshot of IDE Fix Pack for Rio. This version detects the WebInstaller and disables IDE Fix Pack inside the WebInstaller so that it doesn't crash the installer anymore. fastdccD103vDev.7z IDEFixPackD103RegDev.7z
  5. jbg

    IDE Fix pack for Rio

    And another development snapshot is available. This time the functions in StyleUtils.inc (Vcl.Styles) got optimized what makes the UI rendering faster. IDEFixPackD103RegDev.7z fastdccD103vDev.7z
  6. Uwe Raabe

    MMX 15 (Beta) Available

    There is a new beta available. Changing the version number to 15 resembles not only the completely different new look due to theme support and new icons, but also the internal changes necessary to make all this work. Hopefully I didn’t break too much.
  7. ByteJuggler

    Creating a "pull request" for jvcl

    Guys, while pulling updates from a remote repo is part of git (e.g. git pull from the command line for example), a "pull request" is not something intrinsically part of git, but something that github institutes, or that we agree between ourselves as developers. It literally is saying to someone else "Please {git} pull from me as I've got something you might want to review/use." It follows that in order for someone else to "pull" changes from you, that you must have some accessible place for them to pull from. Obviously users on the internet won't have access to your local repo on your developer PC, so they cannot pull from there. Nor would you normally be able to push to their repo (or their github repo) if that is where you originally pulled from (unless you're one of the project administrators/owners of course.) There therefore needs to some other repo, that must belong to you and is accessible so that someone else can pull from, that you can also first push to. (Just like there needs to be a shared SVN server, say, if you want another dev to get some changes you've made and are using subversion.) And this is where github comes in. It provides an easy to access place where you can fork and create your own remote repositories (from others) that are therefore just as easily accessible by others too. All that background is to help you understand the following: The normal process for working on github, if you want to contribute changes, is to 1.) Fork the repo of the project you want to contribute to in your github account. This creates a cheap remote repo (think "my own SVN server at github" if that helps) that belongs to you, than you can push to. 2.) Clone this fork (your own copy of this github repo) to your local PC. 3.) Do your work, commit locally. Once totally happy, git push, which obviously goes to your own remote repo (from the fork.) 4.) Now you're a few revisions ahead of the original repo, and you can then tell the original upstream repo maintainers that you'd like them to pull from your repo as you've got changes to fix some issue or whatever. In github, you do this by simply clicking "New Pull request" button in github. Hope that helps! Edit: By the by, if you've previously pulled from someone else's project directly, made some changes and now want to push this somewhere else, it's quite easy to fork the project "after the fact" and then tell git/update that "remote"/"upstream" is now else, to e.g "push" to your fork instead. (It's also possible to have multiple remotes if you want, but I digress...)
  8. Hi, I've had lots of enquiries recently about when Bookmarks and Navigator will have a version available for 10.3 - they've been updated and new features added for every release until now. I'm please to say they will be available with the upcoming version of RAD Studio (10.3.1) which is coming out soon. The reason for for being included, and for the lack of news about a 10.3-compatible release in the past month, is that the plugins have been acquired by Embarcadero and so will now ship with the IDE itself. This is great news. I wrote the plugins originally to add features I wanted to the IDE, and hundreds (thousands, actually!) of developers have given great feedback. It's great to know the features will be available to everyone. In addition, due to the pressures of work, I haven't had much time to maintain or extend them recently, and so having them under Embarcadero's wing means they'll live on and be developed as part of Delphi and C++Builder itself. More info in the linked post! - David
  9. Dalija Prasnikar

    Delphi compiler need to be opensourced

    My comment under the QP request that explains my stance on the matter. I don't want to enter into endless discussion there because it is ultimately the wrong place. @Marco Cantu enabling access to compiler (or any other sources) and allowing community contributions does not mean giving it for free. You can put up any license terms you want. I know that enforcing license is harder than having closed source, but people that will violate such licenses will just use cracked versions anyway - that is far simpler that rebuilding compiler on their own, only handful of developers would go that route. While Delphi compiler code might be worth studying for those interested in compilers, I highly doubt there is any ground breaking technology there worth stealing nowadays. From that perspective opening compiler (or other sources) does not seem like showstopper. @All however, open sourcing (I will use that term, regardless of what the actual licensing model would be) is not as simple as mere dumping source on GitHub. Somebody (Embarcadero employee), extremely knowledgeable in particular codebase would have to be gatekeeper - managing pull requests and communicating with community in general. In order to open sourcing to be successful endeavor there must be significant number of contributions made, without that - the whole thing makes no sense for Embarcadero (and for the community as well - beyond satisfying everyone's curiosity). In that case gatekeeper(s) will have their hands full. Not to mention that for every successful contribution, there will be countess others that will have to be reviewed and rejected for various reasons. That part introduces additional cost to Embarcadero and ability to develop code on their own, because part of the resources that would be used to developing in house will have to be spent for community interaction. Eventually, gains from community code can outweigh the costs, but that would take some time. Also, in code base that large, it may take years for community to start contributing in meaningful manner. And gate keeping would have to start immediately. There will be developers that will jump in from the start trying to fix their pet pevee without looking at bigger picture (breaking things like bull in a china shop). Now, that might look like - it it would take long time, let's start early then... but like I said, initial cost in terms of resources might be too high. Especially, now when there is a lot of work to do on various compilers - new ones (Android and macOS 64bit), including introducing some new features that are already in the works. From that perspective, open sourcing compiler in general... yes, but I don't think now (or any time soon) would be the right time. Right now (or soon enough), opening up sources to RTL/VCL/FMX would be much better move - we already have the sources, we already know our way around them. Community at large can more successfully contribute to those sources than to the compiler. Again, that kind of project would also have some initial cost, but I believe it could pay off much sooner. Open sourcing is the double edged sword - in order to be successful it takes resources that would otherwise be spent on in house development (with much higher initial progress rate). But the push for open sourcing (because, of the illusion that community can fix things faster and better) is greater in times when internal resources are spread thin, than in the times when everything works peachy. So it is kind of damned if you do damned if you don't situation.
  10. I have started a new ICS release V8.60, not finished yet but available from SVN and the daily overnight zipped snapshot at : http://wiki.overbyte.eu/wiki/index.php/ICS_Download V8.60 is a major update added several new components and sample applications created by Magenta Systems Ltd and previously distributed separately to the ICS distribution. Bundling them with ICS makes installation and updating easier, and allows existing ICS samples to make use of some the new components, such as UTF-8 file logging. There are a lot of comments in the various SVN uploads which are included in the overnight zip file. New classes added include: TIcsBlacklist TIcsBuffLogStream TIcsFindList TIcsIpStrmLog TIcsMailQueue TIcsStringBuild TIcsTimeClient TIcsTimeServer TIcsWhoisCli and there are four new sample applications that illustrate their use: OverbyteIcsMailQuTst.dpr OverbyteIcsIpStmLogTst.dpr OverbyteIcsWhoisCliTst.dpr OverbyteIcsTimeTst.dpr Also there are major updates to OverbyteIcsSslMultiWebServ.dpr which now has almost all the functionality of my commercial web server. V8.60 will also include the Magenta File Transfer components, not finshed yet. Angus
  11. I got it working now! First I changed the path setting back to the old value (on my machine it is "c:\Users\Uwe\AppData\Roaming\Parnassus OU\Common"). Then I copied the new DLL into that folder and renamed it to ParnassusCoreEditor_XRio.dll It seems that the DLL loader logic first looks for the "XRio" DLL and has a fallback to the original name. That way the different DLLs can coexist in the same folder and the XRio renaming allows for future version, too.
  12. Welcome Everyone! Welcome to this forum intended for ICS support. Feel free to ask your ICS questions here. Before asking, search this forum and also check http://wiki.overbyte.be Please stay on topic. Use other forums for subjects not directly related to ICS. --- François PIETTE The author of the freeware Internet Component Suite (ICS) The author of the freeware multi-tier middleware MidWare http://www.overbyte.be
  13. There are a few things that every single one of our internal programs should do: Every dialog should be sizeable if it makes any sense at all. Delphi makes that easy with the Align and Anchor properties. Ask yourself the following questions. If you answer any of them with Yes, ... https://blog.dummzeuch.de/2019/04/03/things-that-every-desktop-program-should-do/
  14. David Heffernan

    The Android 64bit deadline warnings have started

    Sure it's down to a lack of resources. But that's a consequence of expanding to new platforms. Each additional platform comes with a maintenance cost. That cost is paid for out of revenue. The bulk of the revenue comes from customers that are using the legacy platforms. If Emba continue to neglect their core business (Windows development tools) then eventually customers will look elsewhere.
  15. The GExperts Grep Search expert has various options to tell it which files to search: The current file All files in project All files in project group A directory list (separated by semicolon) That sounds like an exhaustive list, but it isn’t. Both, project and project group, were only searching files explicitly listed in the project(s). Files that were linked into the project using the search path, were not searched. Until now, that is: There is now an option to use the MAP file instead of the DPR file for project search. https://blog.dummzeuch.de/2019/03/03/gexperts-grep-can-use-the-map-file/
  16. Just finished a personal project for consuming and creating YAML in Delphi: https://blog.grijjy.com/2019/06/03/a-yaml-library-for-delphi/
  17. That is outrageous. Especially for older versions which were sold as a perpetual license. Now it seems that customers cannot legitimately continue to use software they own and have paid for. Is Delphi ransomware now?
  18. Lars Fosdal

    New VCL Style from DelphiStyles.com

    We sure do, because this makes me cringe. Too much clutter. That said - I also hate the currently popular naked "flat UI" design philosophy which takes away most UI guidance and makes you guess if something is a link, a button, or just text - and you have to hover and/or click in the right places to find out.
  19. Hi there, some of you wanted to ignore specific topics. Well - we are testing this functionality right now. Next to the button "Reply to this topic" you find a new link "Ignore this topic": If you ignore a topic, it will not be listed in any activity-streams. But it will still be included in search-results. An ignored topic is marked with a badge: If you want to "un-ignore" a topic, you will find a link for this: You can manage your ignored topics in your account.settings: For now this should work. Please consider this function more as a "mute topic for _X_ days". Because of the architecture of this plugin, it will not be able to handle hundreds or thousands of ignored topics. So there will be some sort of cleanup - but this part is not active yet. Butf this should be acceptable for us, because older topics will not get that much new content - so they will not disturb you anyway. Let's see how it works. 🙂
  20. It always depends on particular situation. Both composition and inheritance have their place. Sometimes you can use either, sometimes there is a clear distinction. Some tips that can help you decide. IS-A - inheritance - Sword IS-A Weapon so Sword should inherit Weapon HAS-A - composition or aggregation - Unit HAS-A Weapon so Unit can be composed with Weapon object With simple classes that satisfy IS-A condition plain inheritance will do. With more complex classes, you may want to use composition or delegate some behavior to other classes, especially if that behavior can be reused independently. Delegation - delegate behavior to another class when it is not an objects responsibility to implement behavior on its own Composition - when object is gone the composed objects are also gone - when Pizza is gone so are the ingredients Aggregation - class is used as a part of another class, but still exists outside that other class - when Unit dies Weapon still exists
  21. Remy Lebeau

    Check for override

    To expand on Anders' comment - the TStream.Seek() method has two overloads, one for 32-bit seeks and one for 64-bit seeks. By default, the 32-bit Seek() calls the 64-bit Seek() and vice versa. Descendants must override one of the Seek() methods and the override must not call the inherited method. To avoid an endless recursive loop, the 32-bit Seek() validates that the 64-bit Seek() method has been overridden before calling it. This is the technique that it uses for that validation: procedure TAncestor.Do(); type TMethodXType = procedure of object; // must match the signature of MethodX... var Impl: TMethodXType; Base: TMethodXType; ClassTAncestor: TClass; begin Impl := MethodX; // points to descendant's implementation of MethodX... ClassTAncestor := Self.ClassType; // get object's actual class type... while (ClassTAncestor <> nil) and (ClassTAncestor <> TAncestor) do // find the TAncestor base class... ClassTAncestor := ClassTAncestor.ClassParent; Base := TAncestor(@ClassTAncestor).MethodX; // points to TAncestor's implementation of MethodX... if TMethod(Impl).Code = TMethod(Base).Code then // which MethodX implementation is the object actually using? begin // MethodX is NOT overriden... end else begin // MethodX IS overriden... end; end;
  22. Lars Fosdal

    Recursive anonymous functions

    You should read this post
  23. You have a problem so you decide to use threads. you problems.2 have Now
  24. Delphi/Rad Studio desperately needs a proper package/library/component manager. A package manager provides a standardized way of consuming third party libraries. At the moment, use of third party libraries is very much adhoc, and in many cases this makes it difficult to move projects between machines, or to get a new hire up and running quickly. Other development eco systems, like Ruby, .net and Javascript, recognised and solved this problem many years ago. Getting a Ruby, .net or Javascript project up an running, in a new working folder or new machine is trivial. Delphi Package Manager RFC
  25. johnnydp

    10.3.1 has been released

    Actually it's "EMB" text compression, probably they should patent it and proudly add in About product information. Much better than LZ4, LZO or LZMA, because it's 3d multilayer
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